AnArtist,
Yes, I'd forgotten all about that, I just opened the uhp file. I'll put my file in it's possible it may help and I'd suggest looking at some of the included skin uhp's to get a better idea.
[Ultra Hal Assistant 2.0 Plugin]
Type=Skin
Name=WinX
Author=CJ
About=The character window in this skin uses the maximum space available.
;Base size and bitmap of background
SkinPic=WinX.jpg
SkinWidth=528
SkinHeight=432
SkinFontSize=14
;Coordinates of Animated Character
SkinFaceX=20
SkinFaceY=19
skinFaceWidth=250
skinFaceHeight=361
;Coordinates and bitmap of menu button
SkinMenuPic=WinXMen.jpg
SkinMenuX=279
SkinMenuY=59
SkinMenuWidth=78
SkinMenuHeight=36
;Coordinates and bitmap of microphone button
SkinMicPic=WinXMic.jpg
SkinMicX=365
SkinMicY=59
SkinMicWidth=78
SkinMicHeight=36
;Coordinates and bitmap of minimize button
SkinMinimizePic=WinXMin.jpg
SkinMinimizeX=452
SkinMinimizeY=21
SkinMinimizeWidth=24
SkinMinimizeHeight=24
;Coordinates and bitmap of close button
SkinClosePic=WinXClose.jpg
SkinCloseX=484
SkinCloseY=21
SkinCloseWidth=24
SkinCloseHeight=24
;Coordinates and color of Hal's output box
SkinHalBGColor=16564390
SkinHalFGColor=6561310
SkinHalFontName=Verdana
SkinHalX=276
SkinHalY=229
skinhalWidth=232
skinhalHeight=152
;Coordinates and color of User's input box 12632256
SkinUserBGColor=16564390
SkinUserFGColor=6561310
SkinUserFontName=Verdana
SkinUserX=19
SkinUserY=386
skinuserWidth=491
skinuserHeight=26
;Coordinates and color of Caption where both Hal's
; and the User's name is displayed
;The background of the text displayed is
;transparent to the background bitmap
SkinTalkBGColor=16564390
SkinTalkFGColor=6561310
SkinTalkFontName=Verdana
SkinTalkAlign=Center
SkinTalkFontSize=10
SkinTalkX=279
SkinTalkY=22
SkinTalkWidth=164
SkinTalkHeight=24
;Settings for Volume Meter
SkinVolBGColor=16564390
SkinVolMode=4
SkinVolX=451
SkinVolY=78
SkinVolWidth=30
SkinVolHeight=15
;16777215
;This is the transparent mask. If the skin should have transparent areas enter a list
;of all the coordinates of every transparent area. Use the program MakeTran.exe
;located in Hal's folder to help you make a transparecny mask. If the skin is a rectangle
;then set the transparency string to "false" otherwise enter the string of values that
;the MakeTran.exe program gives you.
Transparency=False
At this time I'm not even sure where these numbers for color came from, I do remember counting pixels for the placement. I do remember coming up with a input or output box with a slight yellowish color. I'm happy with what I have and I'm much more interested in the bodyskin for the character. I just opened Hal and I have a light blue input and output box and the text is black.
Carl2