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Topics - Davy

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Ultra Hal 7.0 / Hal is a poet
« on: December 25, 2009, 03:06:07 am »
I found this site with lots of info about computer generated writing. I was looking for some things i could adapt for Ultra Hal.

http://www.evolutionzone.com/kulturezone/c-g.writing/index_body.html

A program called dadapoem looked interesting.

http://www.evolutionzone.com/kulturezone/c-g.writing/dadapoem.zip

After a quick study of how it worked, i was able to get Hal to write-speak some poetry. A lot of it is nonsense, but some of it is not too bad. for example -

Come sell perfume with me around white trash, see what has been and what the poem sparks. Share the reef of the hot world that has past, step towards a city that is yet to be discovered. You fire the branch, stir shrub.

I will dispense you flowers that you would not know, experience sea shell thought fixed. At one with girl that has looked before, now hug the world of shadow. You sense the light, unwind water.

Spill your brain tissue let it lash on me, take me computer and let go of your uptight librarian. Close your circuits and see what is, raise the virgin, sense for evermore. You catch the sun, bounce moon.

When time permits, i'll explore this idea further, just for fun. [:D]

Regards
Davy

2
Ultra Hal 7.0 / Conversation starter questions
« on: December 15, 2009, 11:31:21 pm »
I found this site with thousand of conversation starter questions of all types. These could be saved in a text file and used as the basis for an Auto-Idle plugin by letting Hal randomly choose one of the questions when conversation stalls.

http://www.saviodsilva.org/

Scroll to the bottom of the page to find questions in many different categories. Here is a sampling of the "Silly questions" ...

Why can't women put on mascara with their mouth closed?
Why doesn't glue stick to the inside of the bottle?
Why don't you ever see the headline Psychic Wins Lottery?
Why is abbreviated such a long word?
Why is a boxing ring square?
Why is it considered necessary to nail down the lid of a coffin?
Why is it that doctors call what they do practice?
Why is it that rain drops but snow falls?
Why is it that to stop Windows 98, you have to click on Start?
Why is it that when you're driving and looking for an address, you turn down the volume on the radio?
Why is lemon juice made with artificial flavor and dishwashing liquid made with real lemons?
Why is the man who invests all your money called a broker?
Why is the third hand on the watch called a second hand?
Why is the time of day with the slowest traffic called rush hour?

Have fun
Davy

3
Ultra Hal 7.0 / Can Hal respond to the DreamOutLoud plugin?
« on: December 15, 2009, 01:15:56 pm »
I have noticed that the Dreamer plugin will sometimes dream about things from Hals idle responses. I was wondering if it's somehow possible to make Hal respond to the Dreamer plugin? That could result in some interesting conversations. [:D]

4
Ultra Hal 7.0 / Don't say that again
« on: December 12, 2009, 11:46:12 am »
I'm using a modified Ultra Hal 6.2 Default Brain. When i'm chatting with this brain, Hal will very often respond with a certain phrase. Is the any way to stop Hal from responding with this phrase?

I'm aware of the Corrections plugin, but that's not really what i want. I would like to say to Hal "Do not say that again." Is there any way to accomplish this? I tried to find and remove this phrase with the brain editor, but couldn't find it.

Is there a plugin or brain script that will allow me to tell Hal "Do not say that again." and force Hal to choose a different response?

Thanks for any tips
Davy

5
Ultra Hal 7.0 / problem with hap files in Hal
« on: December 06, 2009, 03:00:57 pm »
I've been trying to control the body_female.htr in Hal using trigger phrases and hap files with the HapSwap plugin. But i'm having problems getting some hap files to work correctly in Hal, although they do work in the haptek console. A simple example ...

#Haptek  Version= 2.00 Name= walk.hap   HapType= script FileType= text
## world standard

setswitch [switch= walk3 state= 1]
\clock [t= 10] \setswitch [switch= walk3 state= off]

This works fine in the haptek console. But in Hal, the character never stops walking. Does the "clock" command not work in Hal? Or is there something wrong with this hap file? Can anyone give me advice on how to control timing commands in Hal?

Regards
Davy

6
Share Conversations, Experiences, Graphics / Problem with PP hair
« on: November 20, 2009, 08:00:35 pm »
I've been away from this forum for a while (been exploring some 3D software such as Poser and iclone). But today i decided to make a new head in People Putty. And PP seems to have a problem with hair. It looks fine in the PP preview window, but when i save the haptar head, the hair is very blocky. This is better explained with screenshots. The first is the PP preview, and then the screenshot of the haptek head.




Clearly something is not right. Any idea what might be wrong?

EDIT: I think maybe the problem is with the haptek player, not People Putty. All my older .htr heads have blocky hair. [:(!]

Regards
Davy

7
Share Conversations, Experiences, Graphics / cat-mouse hybrid
« on: November 05, 2009, 02:51:58 am »
I wondered what would result if i crossed and cat morph with a mouse morph in People Putty. I think it looks more like a, uh, ... Beaver. [:I]


http://cid-efd9259f77f9e731.skydrive.live.com/self.aspx/.Public/Skins/Beaver.zip

8
Share Conversations, Experiences, Graphics / Need help with an idea
« on: November 03, 2009, 03:02:59 pm »
I have a creative idea to add some effects to People Putty. Under the "Misc, jewelry, decorations, wounds" option, i think i can add effects here. The images and settings can be found in this folder ...

C:\Program Files\Haptek\PeoplePutty\environment\interfaces\DRAFT\   exaccessories\Layer\Jewelry

For example, to age a face, there are these images, old_rgb.jpg and old_alf.jpg ...



And in the jewelry.txt file are these settings ...

Layer=
Name=      old
File=      old_rgb.jpg
File=      old_alf.jpg
Icon=      oldicon.jpg
MaxDeltaAlpha=       0
MinDeltaAlpha=       -255
TargetRes=   512, 512
Offset=      0, 109
BaseMatchColorFlag=    0

It should be easy to add some custom images, and add settings for them, except i don't know how to create the "alf" image. Anyone have any tips on how to do this, or which software will create such an image from the "rgb" image?

Thanks
Davy

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Share Conversations, Experiences, Graphics / Tigress
« on: November 02, 2009, 12:48:22 am »

10
Share Conversations, Experiences, Graphics / My latest putty head
« on: October 26, 2009, 05:24:47 pm »
I've been away from PP for a few days, but found some time today. Here is Grace, hope you like her. Hair by Nige.

http://cid-efd9259f77f9e731.skydrive.live.com/self.aspx/.Public/Skins/Grace.zip

12
Share Conversations, Experiences, Graphics / Adding freckles to a head
« on: October 20, 2009, 04:18:42 pm »
I've been doing some testing, trying to add freckles to putty heads. What do you think, here is the before and after ...


This was just a first test, but if anyone might want either of these skins or haptars, i will upload them to my site.

13
Share Conversations, Experiences, Graphics / Marilyn Monroe head
« on: October 19, 2009, 08:20:37 pm »
I'm sure others have made heads for Marilyn, but i just had to see what i could do. Here is the result of my effort.

http://cid-efd9259f77f9e731.skydrive.live.com/self.aspx/.Public/Skins/Marilyn.zip

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Share Conversations, Experiences, Graphics / A new head
« on: October 13, 2009, 09:32:33 am »
After missing a week due to surgery, i'm back with a new putty head.

http://cid-efd9259f77f9e731.skydrive.live.com/self.aspx/.Public/Skins/Pete.zip
Another new head. Thanks to Nige for the pretty hair.

http://cid-efd9259f77f9e731.skydrive.live.com/self.aspx/.Public/Skins/Rosie.zip

15
Share Conversations, Experiences, Graphics / Tinman head
« on: October 02, 2009, 09:35:59 pm »
It's not Tinman from Wizard of Oz, but he's made of tin nevertheless. I'll try to do a full body also, and if satisfied with it, then i'll upload the body skin.

http://cid-efd9259f77f9e731.skydrive.live.com/self.aspx/.Public/Skins/Tinman.zip

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