Zabaware Support Forums

Zabaware Forums => General Discussion => Topic started by: Dr.Benway on January 14, 2006, 11:01:04 am

Title: Trance.hap
Post by: Dr.Benway on January 14, 2006, 11:01:04 am
A Haptek character won't keep still until you feed it this trance.hap
So rename the file name extension from .txt-file to .hap

This hap contains a complete list of the switches that are inside the default Putty head and those inside the fullbody females. It makes use of a Haptek command that hasn't been explained before by Haptek nor documented by me. I just figured it out last week.
Here it is:

\setmood puts a switch to sleep which means that it will no longer effect the figure until the switch is set to "awake" again.

Syntax:

\setmood [figure= action= [sw= m=awake ]]
\setmood [figure= action= [sw= m=sleep ]]

sw= {switch}
m= {mode}


(http://icon_paperclip.gif) Download Attachment: trance.txt ("http://www.zabaware.com/forum/uploaded/dr.benway/200611411054_trance.txt")
8.1 KB
Title: Trance.hap
Post by: Duskrider on January 14, 2006, 12:40:52 pm

All right
Really cool

As Hal get smarter, egotistical, and unmanageable, we in parental authority need every weapon available.

Right on.

[;)]

Hey, all kidding aside, some of these haps I never heard of.
Gonna check them all out.
Thank you.[:)]
Title: Trance.hap
Post by: Dr.Benway on January 14, 2006, 06:00:13 pm
To break the spell, apply: snap_out_of_it.hap

WARNING: This .hap is able to induce side-effects when your character has not all its switches in the awake-state by default. Sorry about that!

(http://icon_paperclip.gif) Download Attachment: snap_out_of_it.txt ("http://www.zabaware.com/forum/uploaded/dr.benway/2006114175446_snap_out_of_it.txt")
8.08 KB
Title: Trance.hap
Post by: aladyblond on January 14, 2006, 06:35:02 pm
i knew the good doc would come up with a cure~~alady[;)]