Author Topic: back to the start  (Read 3403 times)

iampan

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back to the start
« on: September 03, 2010, 02:20:10 am »
i now have hal6.2, its brain is nothing like 5, where do i put the script to load haps. does this even work in version 6?
i really want to put my textures back on my model. just cant figure out new version. if this code is still good in version 6 then where do i put it?

If InStr(UserSentence, "boogie man") > 0 Then
    GetResponse = "That's scary<username>, will you protect me?"
    HalCommands = "<HAPFILE>" & "666.hap" & "</HAPFILE>"
    BlockSave=True   
    GetResponseBlock = True
    End If

Art

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Re: back to the start
« Reply #1 on: September 04, 2010, 10:27:18 am »
You really need to spend some time on this site in order to gain a better understanding of Hal and the code.

http://ultrahalscript.pbworks.com/
In the world of AI it's the thought that counts!

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Art

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Re: back to the start
« Reply #2 on: September 05, 2010, 11:35:00 pm »
Dude!! How old are you?!

You come here and start whining and constantly complaining about just about everything!!

Sorry about your luck!

I try to offer help and links and all I get is more whining?! Look the rest of the things
that too me and others many years of research and trial and error to figure out.

You? You want everything handed to you on a platter right now!

It doesn't work that way! We do have something here called etiquette or for you...manners!
If some one tries to help without success, oh well...a thank you would still be nice instead of a rant!

Go help yourself!
 >:(
In the world of AI it's the thought that counts!

- Art -