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« on: July 17, 2014, 08:44:52 am »
To have npc track convo's with you it would have to store the converstion markers on your charater/machine similar to how they do today but it would be much heavier and may cause a lag as the server gathers info from your saved dialogs. I think almost that your Char would carry the NPC's Hal persona but the NPC it self would be only a mouth piece...
I can see being in a groups and seeing so many dynamics at one time, one player stole from him another player flirted with his wife another saved his daughter from an oger and he would in dealing with the group have to take his personality and each of the histories and go thru a conflict resolution to find out how he would deal with your group.... it would be a very interesting set of equations.
That would be cool as the NPC weights out the different players and who has the most effect on him turns the whole dialog different ways put a whole spin on role playing vs hack and slash.