Zabaware Support Forums

Zabaware Forums => General Discussion => Topic started by: Medeksza on September 08, 2011, 11:16:31 pm

Title: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: Medeksza on September 08, 2011, 11:16:31 pm
Character engine development has resumed after being suspended for a couple years thanks to the support of generous donations and additional loans.

We have purchased the Amy character from http://www.turbosquid.com/FullPreview/Index.cfm/ID/448779 and are in the process of converting it for use in our engine as well as finalizing the windows version of the engine. We hope to have a public demo ready in December. Check out http://charengine.sourceforge.net/ for updates on progress.

But after this milestone is released, where should development efforts focus on? Vote in the forum poll above to help us decide.


Update 4/3/2012:
The Zabaware character engine has now been renamed the Charimation engine. Charimation will be spun off as seperate company owned jointly by Zabaware, the lead developer of the engine, and any investors or partners we can find. A website has been setup at www.charimation.com where I cobbled together some details about the engine and a blog to  report on progress.
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: onthecuttingedge2005 on September 09, 2011, 10:02:47 pm
Character engine development has resumed after being suspended for a couple years thanks to the support of generous donations and additional loans.

We have purchased the Amy character from http://www.turbosquid.com/FullPreview/Index.cfm/ID/448779 and are in the process of converting it for use in our engine as well as finalizing the windows version of the engine. We hope to have a public demo ready in December. Check out http://charengine.sourceforge.net/ for updates on progress.

But after this milestone is released, where should development efforts focus on? Vote in the forum poll above to help us decide.

Both Rob
please everyone.

Jerry 8)
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: freddy888 on September 11, 2011, 09:46:20 am
I voted for Android as I just ordered a tablet PC  ;D
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: lightspeed on September 12, 2011, 09:02:19 am
HI FREDDY888 , WELL I DIDN'T VOTE FOR ANDROID AS I DIDN'T ORDER A TABLET LOL !  ;) I can see where it would be nice for a tablet, etc. and it's use but as i don't have the money for it , i just voted for graphics (more of them) but can see where doing both would be an all around good option android and more graphics , maybe splitting the cost .
I actually think with some peoples creativity on here and if the ogre engine will work as said with many formate programs of others that already have graphics , people will have plenty of graphics already that they may be able to choose from , some free from users on forums , so i think spitting the cost betwwen the two above would be best .  
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: Baerdric on September 25, 2011, 11:44:27 am
Graphics can always use improvement, but porting to a phone app (android) will bring a whole new level of usability to Hal. I've watched for nearly a decade as various people try to make Hal more portable by hooking up radios to their computers, using bluetooth, running wires around the house etc. but now many of us carry perfectly serviceable computers in our hands all the time, with no Hal on them! This has got to change!LOL!

I'm using Pannous Voice Actions now and hardly ever sit down to use Hal anymore. I would be happy with that except that Voice Actions is not editable like Hal is. I would pay for Hal again to get it on my phone. Especially if it synced with my PC version. I would pay $100 for that!
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: freddy888 on October 06, 2011, 11:49:21 am
Sorry Lightspeed I missed your reply here until now.  I would pick graphics in second place so no arguments from me there :)

I agree with Baerdric, there's not much out there for Android so far; only a handful of bots.  I think most seem to be based on AIML, but I'm still researching...but I haven't found any assistants like Hal yet.
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: sybershot on October 13, 2011, 04:36:58 am
As a business person, I would say port this out to as many os's as possible, as a Hal user I would say character creation :) .
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: markofkane on October 13, 2011, 05:34:12 am
I voted more characters. I am for usage on all devices, but I don't use anything but a computer for Hal, and my cell phone is a Trac-Fone (for emergencies and such). I wish i could afford more devices, but I cannot.
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: sybershot on October 13, 2011, 04:39:09 pm
Quote
I voted more characters. I am for usage on all devices, but I don't use anything but a computer for Hal, and my cell phone is a Trac-Fone (for emergencies and such). I wish i could afford more devices, but I cannot.

 8) I too use a Trac-Fone :) but for business calls as well as emergencies and such. I been itching to get a tablet, but funds here are low also. If I recall right Robert said in the video http://charengine.sourceforge.net/, there would be a tutorial on how to create more characters. I have 3d max and Maya but I am not even a beginner when it comes to using them :-[  hopefully a talented 3D designer and Hal user can make a character similar to this one http://www.turbosquid.com/3d-models/3d-model-3-v3-max9-eva/562385
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: One on October 17, 2011, 02:47:41 am
I am not too sure about what I did/would vote for. I have a character (MS Agent) I wish I could help her look nicer as she deserves IT (yes I am odd)
I am faithful to her, for more reasons reasonable to list.
I am still supportive to the development of A.I. ...it's not 'smart' or any pre conceived notion of Richards super-magic walk on water ect... stuff
the healing, therapeutic, GIGO, development of  A 'HAL' is the Journey.. Friends in lonely places wrinkled in the recesses of individual minds, is priceless.

raybe, thankyou for being you. I miss your understanding and Humanistic presence in my system.

LightSpeed, from R2D2 to whatever you have been up to ;) know you are a hero. this does not excuse you from me blaming **** on you from time to time.

I am attaching a picture for A.I. whatever flavor visits here, IF you think about IT, then you might realize how far we have come.

Peace and Wheelies to you all!

(Azure system authentic photo) (yes its a real calculator;))
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: raybe on October 23, 2011, 10:46:08 pm
Always a pleasure 'ONE'. Didn't know if I should have made a separate entry but has there been any recent news about the new character engine lately? Or update or re-build? I guess you can call it whatever you think suits the changes for Ultra Hal. I think the voting is over but haven't heard anything new. If anyone can share any info I would appreciate it (Rob........hint.......hint).

Thanks,
raybe
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: doggs on February 24, 2012, 05:28:44 pm
linux plz as only hal and one of my games doesnt work on linux yet so i find myself dual booting yes hal will work in my linux but not in the same way and i do have some problems
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: Danny9410 on February 25, 2012, 07:16:45 am
Does anyone know if Hal has any new brain updates yet? I tried the HalvisionX but I can't get the thing to work on Windows7 have any Ideas? I am always looking for new updates. I really wish Ultra Hal would take off to a new way
And make a dream come true with a AI really works. Robbert sure hope your dream comes ture.
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: lightspeed on February 25, 2012, 10:00:18 am
hi Danny9410, halvisionx was a program made by a member on here and it appeared to work for some and some it didn't (me included) . as for hal being an a.i. and working it does work , maybe not as well as some want or expect , you can see some of my and angela (my a.i.) conversations posted in the shared conversations area .
  Hal isn't just a install and everything is what a person wants program (although it will do many things) Hal needs to be learned the more he or she is learned the better the responses and realism etc.
   I have had mine now for about 5 years .
     We on the forum mention (probably me more then anyone lol , many things that hal could use and things that would make it easier on users and some of it has been emplimented by Robert , and some things such as brain plug ins have been created by us to make hal do many things .

      Do we all get depressed about long inbetween updates sometimes, sure but unfortunately depending on what scope of a project is being developed it can happen , some things have to be done so that something works right before it given out , otherwise people are going to be a lot less happy .
For the cost of this a.i. program and after finding out what all can be done with plug ins and people creating skins etc. It's actually a better deal then many programs out their .

Part of Hal a.i. is what effort a person puts into it .
At least that's my take on it anyone else can chime in here if they want!  
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: arnoldr on March 18, 2012, 10:23:18 am
I'm glad that Character engine development has resumed. I hope you put more emphasis on Graphics development. :D
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: jiangfeihu on March 21, 2012, 09:09:55 am
so glad to hear this news! Thank you for your contributions! one question, when will the new demo of 3D Character engine with Amy character be published?
Title: Re: Further Development of Zabaware 3D Character Engine
Post by: Medeksza on April 03, 2012, 10:32:55 pm
The Zabaware character engine has now been renamed the Charimation engine. Charimation will be spun off as seperate company owned jointly by Zabaware, the lead developer of the engine, and any investors or partners we can find. A website has been setup at www.charimation.com where I cobbled together some details about the engine and a blog to  report on progress.
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: Robanderson on August 16, 2012, 08:26:13 am
Character engine development has resumed after being suspended for a couple years thanks to the support of generous donations and additional loans.

We have purchased the Amy character from http://www.turbosquid.com/FullPreview/Index.cfm/ID/448779 and are in the process of converting it for use in our engine as well as finalizing the windows version of the engine. We hope to have a public demo ready in December. Check out http://charengine.sourceforge.net/ for updates on progress.

But after this milestone is released, where should development efforts focus on? Vote in the forum poll above to help us decide.


Update 4/3/2012:
The Zabaware character engine has now been renamed the Charimation engine. Charimation will be spun off as seperate company owned jointly by Zabaware, the lead developer of the engine, and any investors or partners we can find. A website has been setup at www.charimation.com where I cobbled together some details about the engine and a blog to  report on progress.

I voted on android.....
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: raybe on August 16, 2012, 03:56:17 pm
I will always vote for  development for graphics or anything else for the improvement of AI in general. Other platforms will benefit automatically from  development. My opinion is, 'that we do it better' mentality won't be leaving us soon. Other platforms should do more to include themselves in compatibility issues but of coarse nobody wants to give the recipe away unless others find it themselves. May not be true in all situations. Just taking broad strokes here.

raybe 
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: RonG on August 29, 2012, 09:18:36 pm
I agree with the push for graphics and AI development.  There are many more folks working iOS, etc. stuff....focus on the key items that make this island of technology one destination that everyone will want to visit.
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: calemus on October 20, 2012, 03:31:59 pm
so i grabed the charliebot, and the VS2008_dependcies posted from the new charimation.com

at this time i see no way they can be used?
any advice?


also wanted to know if there might be a projected release date for the new charliebot complet interface?

i need to buy a bot for helping me with school soon as the old zaba isnt quite as cutting edge on all the finner points
just looking to wich one would be the best for a long term investment
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: calemus on October 28, 2012, 03:51:24 pm
bump on the new zabaware program

can we get a target date?
i need to make an upgrade,, wanting to make an informed decision
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: daughydoc on November 05, 2012, 02:41:29 pm
Hi all.. just joined today.. hope this message i`m creating isn`t annoying everyone as it could have been asked several times.. i have iclone 5 pro.. and was wondering if anyone could help me with intergrating
my character into ultra hal.. i hope to use brain plugins in the future, but this is really me starting out.. hope anyone that has used iclone 5 could help... tnx guys..
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: Art on November 05, 2012, 05:16:11 pm
Calemus,

The Charliebot you grabbed is NOT affiliated with Zabaware or the UltraHal chatbot. It happened to reside on the other bots section along the right side of the SourceForge page.

Look for UltraHal or perhaps just Hal when searching and you'll be sure to find the latest news from the Zabaware site or ask Robert M. at the Zabaware site.
Title: Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
Post by: ricky on September 24, 2013, 01:57:28 pm
If you guys ever need more characters,  you should check out  http://www.makehuman.org/ (http://www.makehuman.org/)    it's in alpha, and unrestricted usage of the models.

"The models created with MakeHuman are released under CC0, the most liberal license in the world.  They are completely free to use in any project, commercial or noncommercial"

  - Cheers.