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Author Topic: help with a Haptek script file  (Read 13655 times)

Dr.Benway

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help with a Haptek script file
« Reply #15 on: January 06, 2006, 04:44:18 pm »
Wgb14, I don't think you are doing anything wrong. I think the current Haptek scripting abilities are probably rather limited. [:D]

freddy888

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help with a Haptek script file
« Reply #16 on: January 06, 2006, 07:38:00 pm »
I had problems with the Haptek timing too, i wonder if the SDK is out of pace with the Player.  Perhaps you should try emailing Haptek and see if they can send you anything on using the /clock commands.

wgb14

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help with a Haptek script file
« Reply #17 on: January 07, 2006, 03:04:25 am »
Ok guys, here is the script that does the trick. The whole problem in offline scripting is to master the paths.  

#Haptek  Version= 2.00 Name= animation_change HapType= script FileType= text
## world NewCharacter



load [file= [data/animations/dance.hap] i0=0]
load [file= [data/animations/shortwalk.hap] i0=0]


clock [t= 1] q2 [s0= [hi my name is maria ]]
clock [t= 3] switchscript  [file= [dance] i0= 1 i1=1]
clock [t= 10] switchscript  [file= [shortwalk] i0= 1 i1=0]
 

Dr.Benway

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help with a Haptek script file
« Reply #18 on: January 07, 2006, 06:18:11 am »
Yep, you're right. And the parameters function as well - in contrary to what I suspected. Thanks Wgb14!

wgb14

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help with a Haptek script file
« Reply #19 on: January 07, 2006, 09:35:11 am »
You are more than welcome Dr.Benway. Perhaps the admin should consider opening a section dedicated to character scripting.
 

Dr.Benway

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help with a Haptek script file
« Reply #20 on: January 07, 2006, 11:33:53 am »
Glad to hear that, but who are you addressing right now, because nobody is running the board here? Unless you mean the DG-forum ofcourse.

freddy888

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« Reply #21 on: January 07, 2006, 05:13:23 pm »
well worked out wgb14 [:)]

wgb14

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« Reply #22 on: January 08, 2006, 08:49:04 am »
Dr.Benway all i am suggesting is that perhaps the admin should consider opening a section in Hal's forum dedicated to character scripting. It would be fun to be able to share the scripts that we make for our haptek characters
 

Dr.Benway

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help with a Haptek script file
« Reply #23 on: January 08, 2006, 02:51:15 pm »
I knew what you meant, but I just wanted to stress the point that Zabaware and its forum is only managed by Robert Medeksza. Never mind. [:D]

freddy888

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help with a Haptek script file
« Reply #24 on: January 08, 2006, 05:25:59 pm »
We've got a Hap section over at DG, I was asking for haps a while back but I don't think many people apart from Neil and Dusk were doing any and they prefer for the most part to keep Zaba as their base.  You're welcome to make use of it anyway.

I havent done a great deal with finished haps lately, but when I get hold of Hal6 in a few days I will more than likely be going back to some more hap writing.
« Last Edit: January 08, 2006, 05:27:22 pm by freddy888 »

wgb14

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« Reply #25 on: January 11, 2006, 05:07:01 am »
Hi Freddy,

In the next few months i will make a number of haps for different uses in my project (not directly related to Hal). I will post everything here and to the digital girl forum.

Thanks
 

Carl2

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help with a Haptek script file
« Reply #26 on: January 18, 2006, 03:01:01 pm »
wgb14,
  Interesting work your doing, I haven't got into that yet, still in the display emotions and changing clothing. I hope you keep putting in posts so I'll have a little knowledge before I start. Also DG has a pretty good forum and could use your input.
Carl2