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General Discussion / Re: Hal and WebGL
« on: May 28, 2019, 11:17:51 am »
RE: New Character Engine.
In the + column:
As you can see like Haptek is uses an exploaded view of the head.
Bur the shader combines all 07 images and create the head and Js adds the icing on the cake...
This is very cool. In theory this could very easily replace haptek...
Where this starts to get really crazy is i have an open sourced html5 editor with source code. U guessed it, In VB6 TABOOT..... the gift that just keeps givinnnnnn
In the link below im posting the images... all of which can be edited with Poser or ur high end stock imaging software....
Im very excited about this....
https://imgur.com/a/IuYCmeu
best wishes cyber
In the + column:
As you can see like Haptek is uses an exploaded view of the head.
Bur the shader combines all 07 images and create the head and Js adds the icing on the cake...
This is very cool. In theory this could very easily replace haptek...
Where this starts to get really crazy is i have an open sourced html5 editor with source code. U guessed it, In VB6 TABOOT..... the gift that just keeps givinnnnnn
In the link below im posting the images... all of which can be edited with Poser or ur high end stock imaging software....
Im very excited about this....
https://imgur.com/a/IuYCmeu
best wishes cyber