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Author Topic: Hap-head on fullbody model?  (Read 10354 times)

midget1488

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Hap-head on fullbody model?
« on: July 15, 2005, 02:09:12 pm »
I seem to remember someone having succeeded in installing a People Putty head on a full-body model, but can't find the thread on a search. Anyone remember this, or can point me at the thread?

Thanks
 


midget1488

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Hap-head on fullbody model?
« Reply #2 on: July 15, 2005, 08:03:45 pm »
Thanks, Freddy...

I like the site, BTW...
 

NIGE

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Hap-head on fullbody model?
« Reply #3 on: July 16, 2005, 02:01:53 am »
midget1488, When i put a putty head on the full bod it changes the head but it is not as clear as the putty head.
You can also do the same with the torso, this time it comes up nearly perfect.
Here is a pic.
Neil




Insert Image:
« Last Edit: July 16, 2005, 02:04:23 am by NIGE »

midget1488

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Hap-head on fullbody model?
« Reply #4 on: July 16, 2005, 02:24:42 pm »
Neil,

Thanks very much. I'm trying to move from the hap-heads to a full body model while preserving the character's "character".

Thanks so much for the examples and advice.

Doug
 

mch

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Hap-head on fullbody model?
« Reply #5 on: August 12, 2005, 09:50:45 pm »
This is just the torso model you are using here I assume? I was looking into trying this with the full body model but I do not see any way to change the design of the face and can only assume that you need some specific tool from Haptek to do this.
 

nosys70

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Hap-head on fullbody model?
« Reply #6 on: December 14, 2005, 04:34:30 pm »
hello

I am trying to weld head to torso, but the answer published above (link to another post in another forum) is not available to me.
can somebody write the answer to me (here or in mail)

Regards
 

Maviarab

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Hap-head on fullbody model?
« Reply #7 on: December 14, 2005, 05:08:09 pm »
When you say its not available what do you mean?...just register with the site and you can get all the details though you should be able to view all posts anyway whether your a member or not.
AIDreams...The new home of the Digital Girl

www.aidreams.co.uk

nosys70

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Hap-head on fullbody model?
« Reply #8 on: December 14, 2005, 06:20:16 pm »
the fact is i get the main page for login  and whatever i click i get this page only.
sorry but i was expecting something else than just a silly question.
If i post a request here explaining it does not work, it is not to hear "hey man, what is your problem, it works for me, it should work for you !"
Did you try the link above anyway ?
Thanks for the help anyway.

ok , i follow the link at the bottom of your answer and get a forum that looks like the one i was looking for.
I found too a post about head and torso, but it is not very helpfull.
It says cut and past skin from head to skin torso. Ok so where do i find skin torso ? I got many torso, but never found a skin for it, neither know how to extract them. cannot load a torso into people putty... still need help.
« Last Edit: December 14, 2005, 06:48:34 pm by nosys70 »
 

GamerThom

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Hap-head on fullbody model?
« Reply #9 on: December 14, 2005, 09:09:30 pm »
I am having the same problem, but I want to not only combine Head and
Full Body in HapPlayer. I would like to find a program that will let
me create Full Bodies to go along with my Heads and then combine them
for use in Hal 6.0 ......Can anybody tell me which program out there
can I use for Full Body modeling to use in Hal 6.0 ,and give me some
info on how to create my own skins. I'd appreciate any help.Thanks.
*********By the way, has anyone else had trouble opening the
digitalgirl web-site. I've been trying since yesterday, and for some
reason the main-page won't open in any my browsers. I've tried with
AOL, IE6 and FireFox, with no luck. I had just finished registering
when there was a temp interupt in my service, and I haven't been able
to access the site since. I've checked all my browser settings and
they are fine, it's like something or somebody has put a block on the
site but I know it wasn't me.
   Here is a fullbody talking fish character I made using only the
People Putty head template. Enjoy! The polygon format used by Haptek
is a bit clumsy to work with, but not impossible for some things.

Download Attachment: CattyFish.htr
165.67 KB
« Last Edit: December 15, 2005, 02:46:44 pm by GamerThom »
Gamer-T

Bill819

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Hap-head on fullbody model?
« Reply #10 on: December 14, 2005, 09:28:48 pm »
Gamer
I had this same problem and it turned out that my explorer security settings were to high to access that site. I set them lower and had no more problems. You must be able to receive cookies to go there.
Bill
 

nosys70

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Hap-head on fullbody model?
« Reply #11 on: December 14, 2005, 09:54:29 pm »
my findings are the following.
You can have people putty for cheap and edit efficiently heads.
that is almost 80 percent of the job, since heads are the most important part of the body (because the motion of the mouth, eyes).
The problem is that haptek stop his effort there.
Ok they sell what they call half-body and some tools to (almost) manage them at in incredible high price. (3500$ for 2 half-body).
The bad news is even if you got the money to buy the kit, it is pretty useless, because body and half body are not made from haptek, but build from a 3d application (maya, 3ds, animation master), so you still need to spend a lot of $ and time to get one of these product work for you.
This is a pity, since  i realize after few search on google, that there is a lot of torso and body available on the web.
You just need to find a page displaying an haptek character, view the html code, and get the url for the .htr file and save it on your disk.
At the same time, with same method, you can capture enough .hap mood script to get a pretty complete library of behavior for moving the character. and if you need to create your own hap, you still can refer to haptek free guide, that list all the commands/query available.
This make the 3500$ for a bunch of utility and 2 basic torso looks even more ridiculous, since all of this can be found for free and should cover most of your needs.
Additionally , creating your own body or half body seems not a good idea, since you need to create all the parts (bones, joints, anchor points) in a way they stay compatible with the accessories or the movement files (.hap) , or else you could end up being forced to recreate everything by yourself, especially if you want a lot of different movements with arms and legs.

So currently the situation is pretty clear.
Buy People putty, hack as many standard characters and accessories from the web and limit you changes to "skin swapping" or "wig swapping"

To answer to you question, it seems you would need the utility from haptek that let you calculate the difference between a standard head and a custom one and apply this file to a standard torso.
I am afraid that still require the use of maya or 3dstudio.

Frankly the product is so good and powerful as it is, that it does not worth to bother of spending so much money or time to make small change.
Better to use this energy to implement it properly into a web page, master the TextToSpeech/emotion feature and create a nice stuff.

If you visited the pages from the companies working with haptek torso or body you will find they are all using the same standard characters.

« Last Edit: December 14, 2005, 10:01:23 pm by nosys70 »
 

NIGE

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Hap-head on fullbody model?
« Reply #12 on: December 15, 2005, 01:08:06 am »
Hello Nosys70.=== I have sent this reply to you.

I will see if i can do a short tutorial on putting a putty head on the full body skin.
I have a few other things on the go at the moment,
so it may take a couple of days.
Neil.
P.S.  I use microsoft digital image suit 9 for all the cut and pasting
i am not sure how other paint or picture programs would work.

Charmzbond

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Hap-head on fullbody model?
« Reply #13 on: March 08, 2006, 04:41:01 am »
quote:
Originally posted by NIGE

Hello Nosys70.=== I have sent this reply to you.

I will see if i can do a short tutorial on putting a putty head on the full body skin.
I have a few other things on the go at the moment,
so it may take a couple of days.
Neil.
P.S.  I use microsoft digital image suit 9 for all the cut and pasting
i am not sure how other paint or picture programs would work.



I'm a little irritated...I've searched through the forum until
I ran out of phrases. The phenomena of putting a people putty
HEAD on a FULLBODY has not yet been resolved although it's been mentioned a lot of times...in different contexts. It will be REALLY REALLY helpful and generous for someone to post down a
simple or straightforward tutorial on how hal users can put their
user DEFINED putty heads on fullbodies (fullbodies can be obtained
by following the idiots guide (search) in here ).

P.S. Freddy posted a link above where Neil explains how this is done...Unfortunately the link is not working (page not found).
 

Art

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Hap-head on fullbody model?
« Reply #14 on: March 08, 2006, 05:21:05 am »
Go to:
http://www.digitalgirl.co.uk
Search for Neil
Look for the post,"Putty head on torso"

The site loads fine, I was just there.

Perhaps they were doing some AM maintenance
or your browser is set not to accept cookies
or your firewall settings need to be adjusted.

Basically it involves pasting a head texture onto
a torso one.
In the world of AI it's the thought that counts!

- Art -