Author Topic: Zabaware 3D Character Engine released under GPL3  (Read 43713 times)

raybe

  • Hero Member
  • *****
  • Posts: 1067
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #60 on: May 03, 2010, 07:08:30 pm »
Sorry I would just like to make a correction. My wife is listed under 'julesart'. I hope everyone can understand especially when it comes from your wife or husband (lol). Could of been a problem at home!.

Thanks for reading,
raybe
 

jojimbo

  • Jr. Member
  • **
  • Posts: 52
    • View Profile
    • http://www.jojimbo.info
Zabaware 3D Character Engine released under GPL3
« Reply #61 on: May 04, 2010, 09:30:46 pm »
 

NIGE

  • Hero Member
  • *****
  • Posts: 1592
  • Bringing things to life
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #62 on: May 05, 2010, 06:36:07 am »
Hey raybe, your wife does great work.
I did a quick skin of one creation she did.
Hope she doesn't mind.

P.S.=== not anywhere close to the one she did.



Duskrider

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 3316
  • Graphic King
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #63 on: May 05, 2010, 07:47:54 am »

Wow! to Raybe and Nige.
And I looked at the other pics.
Very well done and some very good poses I'll have to remember for [:X]Sandee's next photoshoot. [^]

tedathome

  • Hero Member
  • *****
  • Posts: 2775
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #64 on: May 05, 2010, 11:45:46 am »
Indeed! Nicely done and am looking forward to the possibilities of graphics in Hal as well as improvements in believability.
ted

raybe

  • Hero Member
  • *****
  • Posts: 1067
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #65 on: May 05, 2010, 08:16:33 pm »
Thanks everyone for the nice comments. My wife does appreciate it especially when everyone takes time out of their day to look at the work she does. Just as a side note I think everyone gave me some Browne points with my wife! All kidding aside she loves what she does and I am proud of her and her work. If anyone should need a helping hand with these 3d type of graphics I,m sure she would be happy to help. She does know how much everyone here has helped me.
Thanks,
raybe
 

sofort99

  • Newbie
  • *
  • Posts: 39
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #66 on: May 08, 2010, 02:53:41 pm »
I'm glad to see you are going with Ogre3D. It's a good engine.

I wouldn't worry too much about the models. Just get a nice one or so for the distribution, especially if they will let us texture them.

There are plenty of good, free modeling programs out there like Blender, that will let us make our own models, and Ogre has a converter to let the blender .XML files be changed into the Ogre .mesh binaries. I bet it won't be two weeks before custom models start popping up. :)

I think there are some people on the Blender3D forum that would make some for free just for the fun of it. Blender also has a few automated human making plugins like "Makehuman" ( http://makehuman.blogspot.com/ )that would mean somebody could turn out a model in hours, and have it ready the next day if they knew how you needed it rigged.

Just a thought.
 

Jake

  • Full Member
  • ***
  • Posts: 146
    • View Profile
    • http://Ainsworth.net
Zabaware 3D Character Engine released under GPL3
« Reply #67 on: May 08, 2010, 05:55:17 pm »
I agree... get it out with whatever model... because soon as it is out, the models will come.  That kinda sounds like "build it, and they will come"... am I stepping on some copyrights here? [:)]
Austin, Texas, USA, Earth

djkilla

  • Jr. Member
  • **
  • Posts: 75
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #68 on: May 10, 2010, 09:12:51 am »
Its been a month without an update on the new characters and/or engine. Please give us an idea or timeframe with regards to the new graphical options.
D
 

Medeksza

  • Administrator
  • Hero Member
  • *****
  • Posts: 1469
    • View Profile
    • http://www.zabaware.com
Zabaware 3D Character Engine released under GPL3
« Reply #69 on: May 16, 2010, 10:11:24 pm »
quote:
Originally posted by djkilla

Its been a month without an update on the new characters and/or engine. Please give us an idea or timeframe with regards to the new graphical options.
D



Zabaware, Inc. still has some bills to pay this month before I can purchase this character, but my best guess is early June I'll buy the character and hopefully by July we'll have something ready.
Robert Medeksza

sybershot

  • Hero Member
  • *****
  • Posts: 787
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #70 on: May 18, 2010, 12:24:58 am »
[8D]

aiko

  • Newbie
  • *
  • Posts: 9
    • View Profile
Zabaware 3D Character Engine released under GPL3
« Reply #71 on: June 02, 2010, 10:41:10 pm »
Robert, I'm an UltraHal owner as well as a Poser developer. I create 3D content for Smith Micro.  I haven't dug into your 3D character engine yet but if I can help, let me know. You can see an example of my products at contentparadise.com.  Just search for "andolaurina." (I also sell a few things at Renderosity.)
 

Art

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 3853
    • View Profile
Re: Zabaware 3D Character Engine released under GPL3
« Reply #72 on: August 05, 2010, 05:56:32 am »
Linda_2 and Milena_2 both seem OK and are in the $400 + range.
Actually, they have more polygons.

Thoughts?...
In the world of AI it's the thought that counts!

- Art -

lightspeed

  • Hero Member
  • *****
  • Posts: 6763
    • View Profile
Re: Zabaware 3D Character Engine released under GPL3
« Reply #73 on: August 06, 2010, 09:51:58 am »
I agree with jojimbo about that photorealistic picture of the girl with the curtains , that is amazing . very nice work !! :)
 

Gooth

  • Newbie
  • *
  • Posts: 16
    • View Profile
Re: Zabaware 3D Character Engine released under GPL3
« Reply #74 on: August 15, 2010, 04:21:27 pm »
hi guys.

Sorry if this seems a silly question but i am a newbie to Hal. I agree Amy is is great graphic (if a little expesive). However, what i don't understand is can Amy be bought and just be plugged into Hal or could this only be done with experienced programming experience and secondaly if i have windows 7 can i run a full bodied charecter and if so how?