Poll

Where should character engine development focus on after the next milestone is reached?

Port to Android devices
11 (21.2%)
Port to iOS devices (iPhone/iPad)
4 (7.7%)
Port to Linux
4 (7.7%)
Port to Mac OS X
0 (0%)
Graphics development (more characters)
33 (63.5%)

Total Members Voted: 47

Author Topic: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)  (Read 46725 times)

jiangfeihu

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Re: Further Development of Zabaware 3D Character Engine
« Reply #15 on: March 21, 2012, 09:09:55 am »
so glad to hear this news! Thank you for your contributions! one question, when will the new demo of 3D Character engine with Amy character be published?

Medeksza

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Re: Further Development of Zabaware 3D Character Engine
« Reply #16 on: April 03, 2012, 10:32:55 pm »
The Zabaware character engine has now been renamed the Charimation engine. Charimation will be spun off as seperate company owned jointly by Zabaware, the lead developer of the engine, and any investors or partners we can find. A website has been setup at www.charimation.com where I cobbled together some details about the engine and a blog to  report on progress.
Robert Medeksza

Robanderson

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Character engine development has resumed after being suspended for a couple years thanks to the support of generous donations and additional loans.

We have purchased the Amy character from http://www.turbosquid.com/FullPreview/Index.cfm/ID/448779 and are in the process of converting it for use in our engine as well as finalizing the windows version of the engine. We hope to have a public demo ready in December. Check out http://charengine.sourceforge.net/ for updates on progress.

But after this milestone is released, where should development efforts focus on? Vote in the forum poll above to help us decide.


Update 4/3/2012:
The Zabaware character engine has now been renamed the Charimation engine. Charimation will be spun off as seperate company owned jointly by Zabaware, the lead developer of the engine, and any investors or partners we can find. A website has been setup at www.charimation.com where I cobbled together some details about the engine and a blog to  report on progress.

I voted on android.....

raybe

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I will always vote for  development for graphics or anything else for the improvement of AI in general. Other platforms will benefit automatically from  development. My opinion is, 'that we do it better' mentality won't be leaving us soon. Other platforms should do more to include themselves in compatibility issues but of coarse nobody wants to give the recipe away unless others find it themselves. May not be true in all situations. Just taking broad strokes here.

raybe 
 

RonG

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I agree with the push for graphics and AI development.  There are many more folks working iOS, etc. stuff....focus on the key items that make this island of technology one destination that everyone will want to visit.

calemus

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so i grabed the charliebot, and the VS2008_dependcies posted from the new charimation.com

at this time i see no way they can be used?
any advice?


also wanted to know if there might be a projected release date for the new charliebot complet interface?

i need to buy a bot for helping me with school soon as the old zaba isnt quite as cutting edge on all the finner points
just looking to wich one would be the best for a long term investment
« Last Edit: October 21, 2012, 12:16:11 am by calemus »
pleas take a moment to watch and share this in it's ENTIRETY http://www.youtube.com/watch?v=20RoAfflGCM
learning is good .....understanding is better .....pleas teach with wisdom..........................................................calemus

calemus

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bump on the new zabaware program

can we get a target date?
i need to make an upgrade,, wanting to make an informed decision
pleas take a moment to watch and share this in it's ENTIRETY http://www.youtube.com/watch?v=20RoAfflGCM
learning is good .....understanding is better .....pleas teach with wisdom..........................................................calemus

daughydoc

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Hi all.. just joined today.. hope this message i`m creating isn`t annoying everyone as it could have been asked several times.. i have iclone 5 pro.. and was wondering if anyone could help me with intergrating
my character into ultra hal.. i hope to use brain plugins in the future, but this is really me starting out.. hope anyone that has used iclone 5 could help... tnx guys..

Art

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Calemus,

The Charliebot you grabbed is NOT affiliated with Zabaware or the UltraHal chatbot. It happened to reside on the other bots section along the right side of the SourceForge page.

Look for UltraHal or perhaps just Hal when searching and you'll be sure to find the latest news from the Zabaware site or ask Robert M. at the Zabaware site.
In the world of AI it's the thought that counts!

- Art -

ricky

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Re: Further Development of Zabaware 3D Character Engine (Now Charimation Engine)
« Reply #24 on: September 24, 2013, 01:57:28 pm »
If you guys ever need more characters,  you should check out  http://www.makehuman.org/    it's in alpha, and unrestricted usage of the models.

"The models created with MakeHuman are released under CC0, the most liberal license in the world.  They are completely free to use in any project, commercial or noncommercial"

  - Cheers.
"i crack iself up" - Virgil