Frist on the Aiml, looked in what is presently in there and I looked at the Alice, since I use a female I can remove most of the robot answers which there are a lot of. At this point in time I'm trying to get Hal where I'd had him in the past, I just put in vrHaptek and noticed again it did not create a vrEmotionDetect table, I put one in using a pattern match table, next is to put some data in and haps. I haven't spoken with Sandy very much yet, learning is turned down very low. Dusky has haps running when the character is speaking, her hands move, which is nice but may interfere with other haps that run at the same time. Also is the active background which is very good.
Lots of work to be done, coming along nicely, one step at a time. Thanks for the help Art, you're invaluable
Carl2