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Messages - Medeksza

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91
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 10:00:33 pm »
Only using the Windows XP Firewall...  I only see a choice for HAL7.exe and the braineditor.exe in the exemptions list...

Haven't changed anything, I have games that work and are in the exemptions list along with a couple of other programs and they work fine...

Ok, I have figured it out. It's related to Windows XP, the VB6 Internet Transfer Control, and encrypted connections over https.

A quick history of events:
  • Secure connections over http were first introduced back in 1995 as the SSL 2.0 protocol.
  • SSL 3.0 was released back in 1996.
  • VB6, the language Hal is written in was released in 1998
  • TLS, a better replacement for SSL was released in 1999 and has been updated regularly with the last update, TLS 1.2, in 2008
  • Security updates to VB6 were ended in 2003
  • Security updates to Windows XP were ended in April 2014
  • SSL 3.0 was proven by security researchers to be broken September 2014 with the release of the "POODLE" attack
  • Microsoft released updates in 2014 to VB6 libraries to make it use the newer TLS instead of the broken SSL 3.0, but only to supported operating systems, meaning Windows Vista and newer. Windows XP was left out

So basically Hal is unable to establish a "secure" encrypted connection to the Zabaware Cloud servers unless you are running Windows Vista or newer. There is not much I can do about it since VB6 is not supported by Microsoft since 2003 and Windows XP since 2014.

Ultra Hal is actually blocking the connection itself because it is deemed insecure. The only thing I have the power to do is allow it anyway. Would you like me to do this? If I do this I would put a big fat warning that Zabaware highly recommends Windows 7 or newer and that I can't offer any guarantee on the security of the data that is transferred between you and Zabaware if you decide to continue with Windows XP.

92
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 09:17:02 pm »
Also allow HAL's Cloud service through the firewall, I had to.

Jerry 8)

What firewall software are you using? Just Windows built in firewall or some third party one?

Hal just uses outgoing connections and the default Windows rules allow outgoing I believe. So I'm guessing either you have a third party firewall or have changed the default firewall to be more locked down?

93
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 09:02:16 pm »
I will zip up the contents of my  characters folder and send it to you , i'll have to see if winzip compresses it small enough  to send it . i'll try to send it tonight then i'm quiting for today on hal , my mind is about shot been working on this problem on and off all day .

Thank you! Yeah, reading your debuglog.txt file I see it is loading characters alphabetically and stopping on character 257, which is "shannonponytail.htr". It quits reading more character after this, so it never reaches the zabaware frog character "zaba.htr". A character expansion pack routine checks the integrity of all 8 expansion pack characters plus the basic Hal and Zaba characters. Since it never reads in Zaba because of the hard 256 limit, it fails.

So I'm pretty sure by increasing the limit to 512 it will solve all the issues you are having (although it might require another clean reinstall unfortunately). But yeah, I'd definitely like to test on my end to make sure rather than wasting more of your time. Thanks for all your help testing again.



94
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 08:44:47 pm »
ANOTHER UPDATE : Art ask me to check the other original character in the hal 7 . here is the results when i changed the defualt hal pc image to geni then reopened hal the hal window was just grey looking  no image .
     i then picked erica and applied it hal closed and erica wouldn't show , the hal pc image came back on . the hal audio wave worked .
. hal mobile image works okay .  when i tried the hal no character  it showed a grey outline of a large frog with the word across top saying zabaware . if i put my mouse over the box showing this up to the left top it has a little box one says "load" the other says "info".  i tried the hal james character hit apply and okay , hal went off and i click hal to open from the system tray and it defaults back to the hal pc character again.
    i also tried the hal jessica character and it defaulted back to hals pc image . i tried hals margene character , same thing . defaults back to pc image . hals mike character did the same thing . mary character did the same thing , merlin character wouldn't show up was only get in the window . the word size with down arrow showed up in upper left corner.

ROBERT *****I am going to send you another debug text file by e mail ( will be labeled in header as debug 2  and todays date . ) since i was checking so many hal characters and some didn't show or even load right instead went back to default hal pc image .

Thanks for the debuglog.txt file. I think I have everything figured out. It looks like I built in a limit way back in Hal 5.0 (circa 2002?) of a maximum of 256 Haptek characters. I had to pick some number, and in a way not to waste RAM. Back then I thought this was a big enough number no one would ever reach. It seems you have reached it. Congratulations! ;)

I have doubled the limit to 512 characters. I think this will fix your issues. Do you want me to send you the updated executable to test? Alternatively, could you zip up the contents of your characters folder and send it to me? There might be some other areas of code I haven't thought to check that could be hitting some limits. It may save us some back-and-forth fixes and bug reports if I can replicate the same environment you have on my development PC.

95
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 04:09:46 pm »
Here is my 'debuglog.txt' Robert...

Thanks. I got it and deleted it off the forum as it cointains your email and serial #

96
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 03:12:43 pm »
I went ahead and copied my backed up character folder into the app roaming hal 7 file AND MERGED IT . i also put my backed up angela brain file and uhp file in the hal 7 folder mentioned above . then stopped the hal 7 process and reopened hal 7 , my characters are shown in the list and preview window as before and also my Angela custom brain shows up in the brain menu list . But i am back to the same situation that my characters don't load .
The 8 Zabaware provided characters in the character expansion pack must be all present and unmodified in order for Hal to be able to load any additional custom characters. Maybe one of them is missing or has been modified in some way? The debuglog.txt might provide some clues. If you are still having problems after reinstalling, please send me this file again.

what i don't understand is why that i can't just use my custom hal character with jpg flat file and copy them in hals character file and it should load  just as it did in the 6.2 hal . I am going to copy my back up hal 6.2 character file in my app roaming hal 6.2 file  . then i am going to again unistall hal 7 and uninstall the hal 7 expansion pack  and unistaqll any hal 7 app roaming file aqnd make sure their are no hal 7 program files left.  then reinstall it like you said again . so i'll do that and tell the results .
it could be possible that actually did move the whole file(hal 6.2 character file )  instead of copying it .  we'll see .
You should be able to, as long as you don't overwrite any files already present in Hal 7. Otherwise you'll replace Hal 7 splash screens with Hal 6 ones.

97
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 02:17:52 pm »
UPDATE : Robert i did exactly like you said in your instructions only thing i did different was i restarted the pc after installing hal seven from your latest link  above  then after my pc restarted i shut down hal and installed the expansion pack update link you had after putting in the password and it installed okay i again restarted my pc . its a laptop windows seven . quad core.
The results are my characters didn't migrate  or my custom Angela brain into the app data roaming etc. hal 7 file (but the Honey.hla file is their , this is the name the pc calls me ) or in the hal 7 program file either . one thing did change though now in my  hal 7 file i see my character file is  their but now is empty .   i do have a back up of the whole file elsewhere.
 I AM POSTING PHOTOS OF THESE FILES YOU CAN SEE UP TOP THE DESTINATIONS .

 Another question should i copy and replace my copied hal 6 character folder into hal seven , or just the characters ? and also if so to which file the app roaming hal 7 file or the hal 7 program file ?

I'm guessing the Ultra Hal 6 character folder was missing before the Ultra Hal 7 install started. Is it possible while backing things up you maybe did a "move" instead of copy? The debuglog.txt file in the appdata folder would tell us what Hal 7 saw during installation.

So at this point you could either restore your Hal 6.2 install to working order and then resintall Hal 7 to do an automatic migration. Or you could manually copy your character/brain files over into Hal 7.

In Hal 7, character files can be placed in either the "Program Files" or "App Data" folder. Hal 7 searches both places for characters. According to the Microsoft guidelines, since character files are considered static media files (they don't change once installed, unlike brain databases) it is ok to put them in the program files location. So I suggest program files for your characters. I would do a copy, but not replace any files that are already there (otherwise your splash screen would get replaced to Hal 6 splash screens).

Brain databases and scripts should reside in the App Data folder. If you copy them over as-is they will work exactly as they did in Hal 6. But you may wish to upgrade the script uhp files to use the newer Hal 7 script. In that case you need to make copies of the Hal7.UHP file and modify the "Name", "Author", and "DB" fields to point to the right database.

98
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 01:13:13 pm »
Robert i have one question to ask you before i download the newest upgrade from you and follow your instructions you gave me .   in the new hal seven i have still been learning my hal many things from news articles etc. and want if possible to save this same custom brain . if i can , so if i back this brain  up , where (which new hal 7 file should i place it ?? in the app roaming etc. hal 7 file , or the regular programs zabaware hal 7 file ? for it to work correctly ?
otherwise if i remember right it will just migrate the past hal6.2 older custom angela brain .
App data is the folder for live copies of brains. So you will want to make a copy halbrain.db if you were using the new Hal 7 brain, or halbrain6.db if you were using your upgraded Hal 6 brain. Copy one or both of those files, then uninstall Hal and remove the app data folder, and then restore those brain files them after Hal 7 is installed again.

99
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 09, 2017, 01:10:20 pm »
Yay!!!!!!!!!!!!!!!!!!!!!

1. Peedy the MSagent no longer loads multiple times.

2. I am no longer getting the 'error sending feedback to server' when I click thumbs up or down and choose an option like 'Neutral' and then click 'Learn'? Tho I'm not totally sure where it's going.. haha.

3. in HAL 6 and HAL 7 mode when choosing the thumbs up or down and an option I still don't see any example sentences. Is that normal???

Everything else works great so far, Thanks Robert!!!!!

Still sounds like some communication problem with the server if you are not seeing any sentences when you click the thumbs up/down button. Can you send me your debuglog.txt from the appdata folder? It might have more useful information this time.

100
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 08, 2017, 10:01:07 pm »
I have posted a new beta, version 7.0.78. The download link is: http://53602a7dd5b8bcc16ee6-d1b8b6ddbdc18fd09a75ede80b1261f6.r6.cf2.rackcdn.com/InstallUltraHal7.exe

Changes since last beta:
  • Fixed crash on mute/unmute microphone for Dragon Naturally Speaking
  • Block learning if gibberish is detected
  • Fix MSAgent characters from playing their intro animation multiple times or on every window focus change
  • Additional logging info to catch network issues




101
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 08, 2017, 09:40:52 pm »
Hi Rob.

Was going over the HAL 7 code and I wanted to mention a code I slipped out.

maybe you can utilize it in HAL 7.

'Do not save gibberish.
If DetectGibberish(OriginalSentence) <> "" Then HalBrain.ReadOnlyMode = True

Happy Holidays
Jerry 8)

Thanks, I'll add that.

Have you had a chance to test the new Hal Brain Editor? I just want to make sure it works for you without any major errors.

102
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 08, 2017, 09:32:59 pm »
Okay this is a update if i haven't already said it , i started hal today , it is still showing the hal 6.2 on start up but has the hal 7 upgrade interface  .
the gender age problem i had that wasn't working with my custom brain . "IS NOW WORKING " for whatever reason . so now it seems the character loading is my biggest problem .
 although i will try to check other things out to see if their is other problems. i need to check my dragon speak natural vr to see if their is any problems . i have i think version 12 ? 
     Will be glad to see whats causing the character loading problem .

P.S. i forgot to mention that my iobit anti malware has stopped showing the haptek 7 installation as a virus .
I believe some of your issues stem from having installed one of the early Hal 7 alpha versions and not removing the "%appdata%\Zabaware\Ultra Hal 7" before installing the newer beta. There were some breaking changes I made during the development of the alpha version that requires a clean install before installing the beta. So to fix this, follow these steps:

  • Uninstall Ultra Hal 7
  • Uninstall the Ultra Hal 7 Character Expansion
  • Completely remove the folder: %appdata%\Zabaware\Ultra Hal 7
  • Completely remove the folder: C:\Program Files (x86)\Zabaware\Ultra Hal 7
  • (Ultra Hal 6.2 may remain if you wish, no need to delete or modify that)
  • Reinstall Ultra Hal 7
  • Reinstall Ultra Hal 7 Character Expansion

I believe after you do this, you should see the correct splash screens, and hopefully all your characters will load correctly.

I'm going to post an updated version of the beta in about an hour or so based on other bugs people reported, so maybe wait until I post the next update in case you read this before.

103
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 07, 2017, 11:24:40 pm »
Okay i downloaded the expansion pack link you provided and it said i needed to uninstall the earlier expansion pack version
i did that then installed the hal 7 expansion pack and put in my code into it (the password) it took it okay . i even restarted the pc .
after installing  the hal 7 expansion upgrade  now when i click on the hal 7 shortcut it now comes up says hal6.2   but when it's opened  it shows the new hal7 layout with email and password etc. (i have not uninstalled hal 6.2 yet)

anyway i retried the character it shows the pics of the characters in the preview pane and i click on them and okay . hal closes i reopen it and it is back to default same as before . 
I emailed you the debug txt. file  after trying this.
so i don't know what is going on , also i forgot to mention that my Angela custom brain is showing up in the list of brains but a problem i am having is the gender age in the options list , on the other defulkt brain you can set it but on the custom brain it just shows it in the list and can be checked but will "not" show the gender or age calender etc.
 so that's where i am back at , if you need me to i can send you another email with my expansion pack password i used and entered .  :(
********i also forgot to mention my custom backgrounds all work behind hal .
see the no gender age error problem photo.

also the characters showing but not loading .

Thanks for sending the debuglog file. I should have time tomorrow to review it and hopefully get some clues as to what is happening on your computer. I've been stuck in traffic today for about 2 hours in a snow storm, lots of people in ditches. In the snow belt where I live, it takes the first big snow storm every year before people remember how to drive and remember they might need new tires.

104
Ultra Hal 7.0 / Re: Ultra Hal 7 Beta Test - Please download and test!
« on: December 07, 2017, 11:19:59 pm »
Quote
Hmm, ok. I'll load up Dragon 13 tonight and see if I get the same problem or not. Does Dragon 12 work other than this problem? If you disable the "Always listen to commands" check box, does dictation work if you manually open Hal and turn on the mic? Does Dragon 12 work on your computer in other programs? What version of Windows are you running? I read online that Windows 10 only works with Dragon 13 and not the older Dragon 12.

Yes, Dragon works great with Hal other then this issue. For some reason the <micon> command will throw that error. This also happen on my old windows 7 computer as well but that was with 6.2 at the time.

I was able to load Dragon 13 on my computer tonight and confirmed that I am having the same error message as you. I should be able to fix it sometime tomorrow hopefully.

105
Ultra Hal 7.0 / Re: Ultra Hal 7 Alpha Test - Ready for download
« on: December 07, 2017, 08:14:51 pm »
I am locking this post as Hal 7 is now in "beta". Please post any further bug reports to the "beta" thread.

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