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Messages - concretefire

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 02, 2008, 09:50:29 pm »
Yeah, I got it now. 2 things I have learned thus far. Ultra Hal is Ultra Cool. Honestly I don't need any character. It's that good.

Graphics wise........piece of cake, but PITA. (that's pain in the ..)

Basicaly, not one single program can do it all, but with the knowledge I have of several different graphics apps, I'll be able to do what I want fairly quickly. As of right now, I'm thinking of doing it both ways. Real time, and Ms Agent. Both should be fun projects. Going to try to tackle Ms Agent first, because that will be the easiest and fastest. Then will move to real tme 3d.

When I get it done, I'll post a how to, A-Z with both methods. I want this knowledge in YOUR hands. (for free) because THAT is what will push this technology. Open source sharing. Might take me a week but I'll be back. Thanks guys/gals.

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 02, 2008, 07:05:25 pm »
I'VE HAD A BREAK THRU. I will report back.

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 02, 2008, 05:22:04 pm »
quote:
Originally posted by echoman

Indeed the difference is explosive!!  - she looks stunning!!



Who? Jessica or Victoria 4? Or both? [}:)]

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 02, 2008, 05:18:59 pm »
quote:
Originally posted by lightspeed

i would love to see a character that hal could use that would look like daze3 or poser characters those are great programs in detail etc. as i said would love to see the day our hal could become something like that !!![:D]



I believe that day is here sir. NOW. I'm not being argumentative...I'm asking a question...are you telling me we can program physics and mathematics so advanced we can take a man to the moon but now nearly 40 yrs later we can't (collectively) make simple 3-5 second animations respond semi-intelligently to a learning software like HAL?

Has anyone ever worked with BOINC? Folding? Seti@home? Any of those where "work units" are sent out to YOUR computer, processed, and returned to the main program?

This should be no different, only reversed. In theory, everyone here get DAZ3D <free> or Poser > Victoria 4 (a "standard" base model) > and start animating.

Upload those animations, whatever they may be, to a centralized library where we could all then download each others work and apply our own either 1)textures, and be happy with just that, or 2) our own tweaks + textures .

That's not the problem. That's the easy part. The hard part from what I am finding is being able to somehow "attach" those animations with hal, and it can't be that hard. It's a simple logic process in a computer. Input A + search function B = logical (tweakable) animation.

So what if there are only 5 of us on the planet that would be dedicated enough at first to start making animations. Put it on the internet as a "challenge", or whatever and market it like BOINC has marketed their number crunchers. Put up rankings, etc..whatever it takes to get more and more and more people animating/uploading.

(Sorry, I think a lot)

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 02, 2008, 03:18:22 pm »
quote:
Originally posted by freddy888

Yes, oddly enough I have spent the past few days with the new DAZ3D Studio (like Poser) and was blown away.  I was wishing we could get those characters into Hal.  Ogre is a step in the right direction though, we are blessed that it is open source.  No more will we have to rely on propriety solutions (good as they were) like Haptek.

I'm hoping we can get the Poser characters to work in Hal too, this is one of the things I am highly anticipating.  So I think my advice would be to stick around and see what happens, or at least visit every now and then to see.  I hope you find what you are looking for in the end.


Well yeah freddy, that's what I mean. When you work with Poser or Daz3d, and you Have Victoria 4 and "elite" textures, and then you come to another program like MS AGENT, or Haptek you get kind of dissapointed and think "is this it?"

Now Freddy, think about this for a second. You've been messing around with Daz3d. You can do facial animations and voices with it. Ok, so you do a 5 second animation of a character saying "hello, blah,blah,blah"..etc...

Then I do a 5 second animation saying "whatever". In theory we could quickly develop a library of just the raw MODEL <victoria 4> doing various animations. Once you have that, in theory, you could apply any texture you wanted. (I'm biased towards a Jessica Simpson texture myself [:I])
But it could be whatever you wanted. A shared library of animations would be the starting point.

Then we would just need a way to attach the renderings to an AI, like Hal. We already share files of brain attachments so to speak....now we need the library of character animations to go with it.

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 01, 2008, 07:26:30 pm »
quote:
Originally posted by Medeksza

Currently, Ultra Hal supports the Haptek and MSAgent character engines (a new zabaware engine is in development also). Haptek characters are real-time 3D generated characters, MSAgent are prerendered animations. Both have their pros and cons


Medeksza, could you please briefly explain the pro's and con's of both?

I'm going to assume a few things here: realtime 3d = graphics suffer
Pre rendered animations = either same ol' same ol' after a while OR, a huge , HUGE data file somewhere which doesn't even exist because no one has done that many animations before. ?

I honestly wouldn't mind making my own animations, the problem though is twofold. Repetiveness for one, but the other and really the kicker for me is I have no idea how to do 2 things:

1) Get the animations to be transparent, IE not boxed in some movie player
2) then "connected" to hal to display them.

Thoughts?

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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 01, 2008, 06:55:59 pm »
quote:
Originally posted by One

concretefire,
I went with the p35 chipset, you will like the q6600 and my mem is corsair at 1066MHz.


[:D] SHOWOFF [:D] J/K. Mine will post and run Vista x64 @ 1066 with no visable problems........but they won't pass memtest. Even with higher volts running thru them. < another thread on another forum >
And yes, I'm thrilled with the performance so far. Quad smashes everything thrown at it. Anyways...

To whom it may concern regarding SKINS, YOU may have done...that I labled "horrible". Please , please understand that comment was not directed at your abilities to make graphical skins. (I KNOW how hard it is) My comment was not about your skills, but 100% directed at the limitations of what you have/had to work with. Just didn't want to ruffle any feathers, cause that's not what I meant.


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Ultra Hal 7.0 / Does the program I am looking for exist?
« on: December 01, 2008, 03:06:07 pm »
Hello all,
My name is Mike. Let me start out by saying I am a complete and utter newbie. I have read quite a few threads, but when I say I am a newbie, I mean, I know ZERO about this stuff. AIML? START? [?]

Now, let me also say that I am a whiz kid / (36yo) at computers and just built a new system:

Intel P45 chipset
Quad Core 6600 2.4ghz Overclocked to 3.6 ghz under water
8 gb of DDR2 Ram @ 1000mhz
Ati Radeon 4870 GPU.

The reason I tell you this is so you know which side of the fence I am on. I built this system specialy for graphics. And almost entirely around the idea of doing "graphics" work using Poser Pro and rendering scenes and animations. So to think I know nothing about computers or advanced programs would be wrong. I just know nothing about AI+computers.

Here is all I know, and so far I don't like it.
Ultra Hal seems to be the best learning software that I have found. I don't really want a bot that chats for no reason. I want something that I can use to verbalize commands to my computer. Such as "open winamp please" or "search for xyz"...etc...
Hal seems to fit the bill.
However, that's just half of it for me. Being graphics oriented, from what I have seen, the plugins/haptek/homeade/custom made skins are just not acceptable. (for me) In fact, they're just horrible.

I don't want a visable movie player or "box" on my screen. I want something like this: http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=906
***** scroll down almost the way ****

Now THAT's acceptable graphics. But I want more. I want to be able to create my own characters, high rez, like the above link. I don't think there is a way to connect a character to hal like the above. Am I wrong?

The above link seems to be the best graphical character I have seen, but Ultra Hal seems to be the best "brain AI" I have found. And I gather they don't mesh.

Are there other places I should be looking?

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