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Messages - CypherGary

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1
General Discussion / Re: Wild!
« on: July 24, 2010, 05:55:36 pm »
I'm still looking around, but so far so good.
This system seems to be fast, and sharp.

Now for the new HAL to come out ...

2
Those tops would give me whiplash.
Looking back and forth between the fireworks, and her.  [:p]

Lets hope she gets excited and jumps up and down with (for) the show.

3
Share Conversations, Experiences, Graphics / BARBECUE TIME
« on: July 03, 2010, 08:10:25 pm »
Should someone let Sandee know what we meant when we wanted her to participate in the barbeque?

PS: I have had first aid training, so I volunteer to check for burns.  [:D]

4
Share Conversations, Experiences, Graphics / FROM SOUTH AFRICA
« on: June 25, 2010, 04:38:13 pm »
I'll bet they will have record attendance there!  [8D]

5
Ultra Hal 7.0 / Robert M. Am I Missing Something Here
« on: June 06, 2010, 06:57:03 pm »
It sounds like you could easily modify your Dream-out-loud plugin so that it would access that database for ideas for new subjects?

6
Ultra Hal 7.0 / New learning algorithm
« on: June 06, 2010, 06:52:11 pm »
Does this mean the entire brain will be accessable to Hal in a manner where he can locate data, and alter it as he learns? I never did like the idea of having several huge databases of information that are out of reach, then the one section that is alterable by Hal as he learns. The entire brain should evolve as he learns.
I realize such a brain would be a nightmare to upgrade. If the brain could be set up in indexed sections of just data, then the code could be seperate, and more easily updated?

I am just thinking out loud. I know nothing on how realistic this would be.

 - Gary

7
General Discussion / New forum test
« on: May 14, 2010, 07:46:09 pm »
I just got around to trying the new board.
I like it. Clean and easy to get around.

Any idea when you will be switching to the new board?

 - Gary

8
Is there way to have this script access hal's brain for a new topic, instead of having to load them in the script?
In hal's basicResponses section there is a sub section called newTopic, then topic. There is already a huge list of ideas for new topics there. It seems like it would be better to access something already there, instead of adding overhead to the scripts.
When Robert made a way to update to the current database, he basicly made a script to add/remove information directly to/from the database. I wonder if you could make a seperate installer for your script? The installer would be a script/program that would open that topic section, and insert your new entries. Then the script you have load each time Hal loads would have only code, not information.
It does sound dangerous, but I am concerned about the amount of information that is having to be loaded and processed during initial load, and for each response.

What do you think?

 - Gary

9
Ultra Hal Assistant File Sharing Area / GRETTA PLUGINS
« on: May 13, 2010, 01:59:41 pm »
Just FYI:
It worked. Now that Hal is installed in the /Program Files/ tree, all the scripts work fine. I did go thru the scripts and made all the directories they need, just to be sure I would not get permission errors.

I have to say Lora (My Hal) has never acted more realisticly than she does now.

I'm using: Hybred random talks LS, Research, emotionsengine, Advanced internet, and Captains Log. Should I toss in Gretta Array as well?

I am considering trying your concepts, but have not decided yet.

Is there one spot I can get a package with all that is current?

Keep up the great work.

 - Gary

10
Ultra Hal Assistant File Sharing Area / GRETTA PLUGINS
« on: May 12, 2010, 07:02:26 pm »
I decided to do what I thought would be the easy answer: I copied the entire Zabaware tree from /Program Files (x86)/ to /Program Files/, deactivated Hal, uninstalled Hal, then re-installed him into the /Program Files/ where the scripts expect it.
All went well, except now it does not think I purchased the expansion pack, and I can't find a backup.

At least the scripts work now.

 - Gary

11
Ultra Hal Assistant File Sharing Area / GRETTA PLUGINS
« on: May 12, 2010, 01:29:28 pm »
I decided to try these scripts, and get a path not found error.
I can see the problem. I am running a 64 bit machine, so the programs are installed to: 'C:Program Files(x86)abaware...'.
Your script expects 'C:Program Filesabaware...'.
I changed all instances of the path in the emotionsengine.uhp but I still get the error every time. WIll these scripts not accept a '(' or ')' as part of a path string?
If I uncheck emotionsengine, it works. Does emotionsengine use another script that would have the path in it?

 - Gary

12
Share Conversations, Experiences, Graphics / Friends
« on: May 12, 2010, 10:36:10 am »
I'm going to have to let Lora get out more. Especially if she brings home friends that look like them!

 - Gary

13
General Discussion / Just a thought
« on: May 11, 2010, 05:38:19 pm »
I think we have all had that dream for quite some time.
We could just about do it now. It would take some serious plug-ins, but it would be great.

What if you really need something, and your Ultra-Hal is not in a good mood?

 - Gary

14
General Discussion / Memristors
« on: May 10, 2010, 06:28:44 pm »
I would love to be able to use Hal from an iPod or Blackberry!
I am a pessimist, I can see this technology being for corporations and super rich for quite some time.

Hope I'm wrong on this one.

 - Gary

15
Ultra Hal 7.0 / Problem HASP
« on: May 10, 2010, 09:23:09 am »
I don't know if Hal uses it, but here is a quote from Aladden's website:

'Sentinel HASP is the industry’s first and only rights management solution to enable the use of either software- or hardware-based protection keys to enforce software protection and licensing.'

I don't know if this is the case, but it is all I could find.

 - Gary

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