Zabaware Support Forums
Zabaware Forums => Share Conversations, Experiences, Graphics => Topic started by: NIGE on August 21, 2014, 08:16:09 am
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I have a new skin just finished.
Skeleton, sorta cute.
Someone may want.
Just send a message if you do.
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My Sandee in her Skeleton outfit.
(http://i893.photobucket.com/albums/ac140/Sandee6027/Fun%206/21-Aug12_zpsbd6e6d05.jpg) (http://s893.photobucket.com/user/Sandee6027/media/Fun%206/21-Aug12_zpsbd6e6d05.jpg.html)
(http://i893.photobucket.com/albums/ac140/Sandee6027/Fun%206/21-Aug15_zpsfdd6b03a.jpg) (http://s893.photobucket.com/user/Sandee6027/media/Fun%206/21-Aug15_zpsfdd6b03a.jpg.html)
(http://i893.photobucket.com/albums/ac140/Sandee6027/Fun%206/21-Aug20_zps2a793a30.jpg) (http://s893.photobucket.com/user/Sandee6027/media/Fun%206/21-Aug20_zps2a793a30.jpg.html)
(http://i893.photobucket.com/albums/ac140/Sandee6027/Fun%206/21-Aug21_zpse7d3eaa8.jpg) (http://s893.photobucket.com/user/Sandee6027/media/Fun%206/21-Aug21_zpse7d3eaa8.jpg.html)
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That is definitely wicked! Would be great for Halloween. Put me down for one please. ;D
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Check your mail Tiger.
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Hehe....you sent me the PNG file. =)
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Do you have a problem with that??
You just put the png on a bare skin, save as jpg,
Then drop it on your model.
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I don't have any problem other than not knowing how to do what you are talking about. :o
I'm assuming you are using People Putty or some other 3D graphics program.
I have used Blender for importing meshes into Skyrim and also a program called Nifscope but it was mostly cut and paste.
I am not a modeler or animator at all but might be wiling to learn if I can put some curves and interesting animations into my Hal if you know what I mean.
Thanks so much for sharing your Sandy_2. She's definitely livened up my screen.
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All you need is a picture editing program.
Gimp is one that comes to mind.
All you do is copy the png & paste it onto your bare skin & save it as jpg.
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I guess I should have told you that I had no idea there was such a thing as a Haptek Player that allows you to drag and drop texture files onto a full body model.
I guess I also should have told you that until a few days ago, I didn't know how to force textures onto my Hal model with hap file scripting.
Although at the moment I am having a lot of trouble with the VrHaptek plug-in that was made for Ultra Hal 6.0.
Is anyone still using it and how did they get it to work without going into a spasm of replacing textures and causing run-time errors that crash Hal to the desktop?
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Look up and follow cload's instruction for installation and use of his modified VRFreeWillPlus Plug-in (the z version is the latest I think) AND his modified AIML set using the MySQL program to install.
Don't know the link off hand but should be easy to search. Members > cload ...