Zabaware Support Forums

Zabaware Forums => Ultra Hal 7.0 => Topic started by: Seven on July 15, 2004, 03:29:58 am

Title: Kitt Vox
Post by: Seven on July 15, 2004, 03:29:58 am
I tried downloading the kitt vox for my hal (his name is not kitt) but the link is broken, can someone post a site where i might get this skin from.  while your at it, is it possible to have the freeware version of hal to have speach recignition via plug in?  just wondering, and thanks.
Title: Kitt Vox
Post by: Art on July 15, 2004, 06:19:06 pm
Hi,
Can't help you with the link thing but for the other question,
If you'll read the More Info section under Ultra Hal Assistant
you'll see that the freeware version does not support any
SPEECH Plug-ins for recognition. Sorry.
- Art -
Title: Kitt Vox
Post by: Seven on July 15, 2004, 10:05:31 pm
Thanks, how about if someone has the skin on a site or something, post it or something.  I know someone has it!(actualy, i don't:)
or if anyone knows a site with other great skins, well post. oh yeah, now my hal dosn't speak! my computer still makes command sounds and the like, so its not that, any suggestions on this whould also be greatly appreciated.  Thanks for even reading all this.
Title: Kitt Vox
Post by: Seven on July 17, 2004, 03:31:31 am
thanks spydaz,although i don't know much about ftp., perhaps you can walk me through it.  also, you whouldent happen to have the kitt skin whould you?(its called "the color") or if not, where i could get this particular skin, since the link is busted.  (or at least a really good look-alike) again, thanks for the advice, and in case you haven't noticed, i am a novice to scripting.[:D]
Title: Kitt Vox
Post by: Seven on July 22, 2004, 11:21:55 pm
yo xppydaz, under what dir is the site in? i can't find it anywhere.
and if anyone has any other good links, post PLEASE, don't care about the vox so much anymore.
Title: Kitt Vox
Post by: Midihead on July 31, 2004, 09:20:54 am
Seven, I wanted to make you aware that the Kitt Vox link is working again. I've downloaded it and am currently using it as my skin. Note that this is just the skin and it will still use whatever characters you have installed for Hal in place of the red flashing area that normally represents Kitt speaking. Check it out. [:D]
Title: Kitt Vox
Post by: Seven on August 02, 2004, 02:57:06 am
ARE YOU SURE MIDIHEAD?
IT STILL TELLS ME ITS OFFLINE.
MABIE ITS JUST ME?
OR ARE YOU GETTING IT OFF ANOTHER SITE?
AND DO YOU KNOW IF THERE IS A CHAR. WITH THE KITT LIGHTS AND STUFF?
OK, LOTS OF QUESTIONS, I KNOW.
Title: Kitt Vox
Post by: spydaz on August 02, 2004, 06:12:34 am
Where Is the KITT CHARACTER link ?

Title: Kitt Vox
Post by: spydaz on August 02, 2004, 06:44:58 am
http://www.markscustomkits.com/Voice_Display.html <<<< the panel

http://www.codeoneauto.com/frames/kittconvert.html <<<<< the KIT CAR

http://board.krfoundation.com/ <<< the FORUM

Cant Find the VOICE
Title: Kitt Vox
Post by: Midihead on August 02, 2004, 01:07:57 pm
Rats. It was working on Saturday. I just checked and the site it's located on is completely offline. The original link was http://www.cypher-sec.org/VOXskin.rar. I was experimenting with the Microsoft Agent Character Editor. I have been able to come up with a simple character using images from KITT's red voice dislay. The voice display will sync with Hal's voice when he speaks. I made it so it would fit perfectly within the KITT Vox skin. I'm still fine tuning the character, but it works well[:D].
Title: Kitt Vox
Post by: Seven on August 03, 2004, 01:45:16 am
I don't suppose you'd put that char. up for download when your through tweaking it???[:D]
Title: Kitt Vox
Post by: Seven on August 03, 2004, 01:55:21 am
P.S. can you also put up the skin for download as well?  the site in question seems to be undergoing a lot of repair and maintenence lately.
oh, spydaz, nice links.
Title: Kitt Vox
Post by: Seven on August 03, 2004, 09:01:48 pm
never mind, the skin is back up.[8D]
Title: Kitt Vox
Post by: Seven on August 03, 2004, 09:52:02 pm
umm, now how do i use it?????
Title: Kitt Vox
Post by: spydaz on August 04, 2004, 06:16:38 am
end of message
Title: Kitt Vox
Post by: Seven on August 05, 2004, 12:43:19 am
umm, all i have is the .rar file.  no uhp. no jpegs. just that.  what do i do?
Title: Kitt Vox
Post by: spydaz on August 05, 2004, 04:57:20 am
LOL[:D]
Title: Kitt Vox
Post by: Rich_A on August 05, 2004, 03:50:48 pm
Hello Seven,
It is possible to have a free Hal simulate actual speech recognition by using another MS Agent based speech recognition program with the same MS Agent Character that you are running with your Hal. You just have to run the two programs concurrently, and you don't use any plugins. But the free speech recognition program that I used can only be used for voice commands to open programs on your desktop, and not to converse with Hal. I did all this with the free version of Hal 4.5 before I upgraded to the full Hal 5.0. I was able to have a text chat with my free Hal's MS Agent and then issue voice commands to have it open and/or close programs. The free speech recognition program that I used also had some other built-in functions like an address/phone book. If you are interested in pursuing this possibility for your Hal just make another post. And then I will assist you further if this sounds like something you would like to try-out.
Best Regards,
Rich_A
Title: Kitt Vox
Post by: Seven on August 05, 2004, 04:18:45 pm
yo rich-a, thats a very interesting idea.  one i whould be willing to give a try.  you whould, of course, have to give clear details about things like where to get another msagent with sr. and such, what ever other info and stuff.  but yeah, HOOK ME UP!!!

oh yeah, midihead, can you put up the kitt light char. for download?(must have it!!!!!!!)
Title: Kitt Vox
Post by: thecolor on August 06, 2004, 12:15:05 pm
Hey guys, I have not been back to the forum inso long and did not realize my vox design was so popular.  :)  Sorry about the download link, but my server was offline.

Here is a link to it and a mirror just in case:
http://www.cypher-sec.org/VOXskin.rar
http://http://24.18.67.134/091903/VOXskin.rar

I don't know why the link is not available from the plugins, skinds section.  :(
Please email me if you have any problems downloading my VOX skin and I can try and email it back to you.  :)

As for the brain, it's a work in progress and will I'm sure take a very long time.  I've thought of posting a web K.I.T.T. to speed up the learning process.  :)
However it will be sweet if it works like K.I.T.T. should.  :)

By the way, does anyone know how to create the moving or flashing vox section?  I knew how to create the skin, but could not figure that out.  :(
Title: Kitt Vox
Post by: thecolor on August 06, 2004, 12:17:58 pm
quote:
Originally posted by Seven

I tried downloading the kitt vox for my hal (his name is not kitt) but the link is broken, can someone post a site where i might get this skin from.  while your at it, is it possible to have the freeware version of hal to have speach recignition via plug in?  just wondering, and thanks.



Sorry about the multiple posts.  Apparently I am just not paying attention to things well when I write. :(  I think it's all the homework for school.  It's getting to me.  ;)
Title: Kitt Vox
Post by: Midihead on August 06, 2004, 03:34:47 pm
thecolor, if you read a bit earlier in this thread, I had mentioned that I have been able to create a character that simulates KITT's flashing voice display. I have e-mailed you twice regarding this character but you must not have received my e-mails. I wanted to get together with you about making my character available with your KITT Vox Skin to make it easier for people to get and install. My character was designed to fit with your skin and, for that reason,I wanted to check with you first before posting my character here. Let me know what you think. I'd like to get the character available for everyone asap. I wanted you to be aware that a character is available for your skin before I upload. Sorry for the delay everyone! [:)]
Title: Kitt Vox
Post by: thecolor on August 06, 2004, 03:40:02 pm
quote:
Originally posted by Midihead

thecolor, if you read a bit earlier in this thread, I had mentioned that I have been able to create a character that simulates KITT's flashing voice display. I have e-mailed you twice regarding this character but you must not have received my e-mails. I wanted to get together with you about making my character available with your KITT Vox Skin to make it easier for people to get and install. My character was designed to fit with your skin and, for that reason,I wanted to check with you first before posting my character here. Let me know what you think. I'd like to get the character available for everyone asap. I wanted you to be aware that a character is available for your skin before I upload. Sorry for the delay everyone! [:)]



That would be awesome.  Sorry, I did not see the post you mentioned.  Feel free to email me the character and I will add it to the skin rar and information regarding your crreation and contact info in the readme file.  Please include whatever you want people to know about you for that file.  :)  I can't wait to see it in action!!  I plan to ultimately use this in my K.I.T.T. replica of which is still under way.   :)  By the way, any info that you are aware of on enhancing the brain to be specific to K.I.T.T.'s knowledge and any the user may wish to add?  I.E. all the series scripts, (words), etc.

Thanks, looking forward to hearing from you.
Title: Kitt Vox
Post by: thecolor on August 06, 2004, 03:50:09 pm
Now I also want to figure out how to tweak the speech options enough so it sounds more like William Daniels.  :)

Doing things like this with this program will make K.I.T.T.'s brain, abilities, speech, looks and more a reality for any replica!!  :)
Title: Kitt Vox
Post by: Midihead on August 06, 2004, 04:05:25 pm
thecolor, I'll send it to you as soon as I can. I am adjusting the animation frames a bit at the moment to get KITT's voice display to be the proper size in relation to your skin. It will be ready very shortly. Thanks!
Title: Kitt Vox
Post by: thecolor on August 06, 2004, 04:07:31 pm
quote:
Originally posted by Midihead

thecolor, I'll send it to you as soon as I can. I am adjusting the animation frames a bit at the moment to get KITT's voice display to be the proper size in relation to your skin. It will be ready very shortly. Thanks!



Awesome!!  I can't wait to try it out!!  [:D]
Title: Kitt Vox
Post by: Seven on August 06, 2004, 08:20:46 pm
that makes two of us who can't wait!
Title: Kitt Vox
Post by: thecolor on August 09, 2004, 09:11:48 am
quote:
Originally posted by spydaz

HEY.[}:)]
         DONT FORGET ME !!!
I want a copy of the KITT character.... [;)]

IM Interseted, Im Interseted....

I put the SKIN on MY server for download... cant i Have the character too..... there are also tts & lh Speech kits & MSDEV SDK speech packs. YOU can make your OWN VOICE.... After training your Speech recognition to recognize your voice you can change that VOICE profile in to yuor OWN TTS... ADd the SID {005504 - 2321 -{""}}  to the msagent and when the agent loads EVERY TIME IT HAS THAT VOICE....!!!!






Hey Spydaz....
I don't mind the assistance in servering the skin, but did you place a link to my server and or kitt replication page?  It would be nice to be recognized for my work at least.  :)  I see the links in 2 places but no mention of who is responsible for the creation.  :(

Thanks man,
~TC
Title: Kitt Vox
Post by: thecolor on August 09, 2004, 02:01:06 pm
quote:
Originally posted by spydaz

Any thing that I put on my server Is for public use... NOT FOR SALE ..

IT is NOT FEATURED on my SITE...

The ZABAWARE downloads on my site are only SPOKEN about on this forum...

ANY credits should be Built IN to the Character definition's "About or HELP" or even when building a script / SKIN you should always put YOUR author details IN..

I WILL never change DETAILS OR license info ....






I hate to sound ungrateful or anything, but I only feel it's appropriate to credit someone else’s work when it's requested or duplicated somehow from them.  Since it is my work, I would greatly appreciate at least a folder <dir> that said "cypher-sec.org" less the quotes of course, to indicate it's origination.  I don't wish it to be featured, simply noted as to whom created it, despite whether my author details are in there.

Please comply with the request.  I'd greatly appreciate it.

Thank you,
~thecolor
Title: Kitt Vox
Post by: thecolor on August 09, 2004, 08:19:09 pm
quote:
Originally posted by spydaz

I have made the FOLDER Http://www.spydazweb.GOTDNS.COM/cypher-sec.org/

I will be fully available tomorrow...

ITS there but I just have to GOTO the FTP ITSELF as It is not at my home. TO SET permissions.... PUBLIC

I converted the RAR to A SELF EXTRACTING EXE.

http://www.spydazweb.gotdns.com/FTPspydaz/cypher-sec.org/

IS the tempory folder UNTIL i can PUT YOU IN THE ROOT. THen You can put a hyperdownloadlink to the DOWNLOAD FILE on your site...

NO PROBS...
EMAIL ME and I WILL SETUP A USERNAME AND PASSWORD...



Thanks man, I really appreciate you working with me on that and providing the mirror (in case my server is unavailable).  It only seemed fair to any developer.  :)  At least others will know you can provide a mirror without sharing difficulties.  [:D]
Title: Kitt Vox
Post by: Rich_A on August 10, 2004, 12:46:03 am
Hello Seven and Everyone Else,

If you want to make your free version of Hal appear to have basic voice command ability with a freeware speech recognition program you can go to either of the following links to get a download of DesktopAgent Version 3.3:

http://www.lencom.com/desc/indexN16921.html

http://shareware.pcmag.com/product.php%5Bid%5D53758%5Bcid%5D222%5BSiteID%5Dpcmag

This freeware program uses Microsoft's SAPI 4.0 for it's speech recognition engine, which you should be able to get from Microsoft.com if you don't already have it on your computer or it is not bundled with the Desktop Agent program....Sorry, I don't remember if it is included with the program!

Desktop Agent is an old program which also uses other MS Agent technologies like the ones used with Hal and CyberBuddy (ie - Text To Speech and MS Characters), so your computer also needs these technologies for the program to run properly.

You may also encounter install problems with this program because it is old and free...what do you want for nothing?
You may need to disable your Anti-virus protection, and also run a few repeated install attempts until you get a successful install, but after all that it should work...it's not great but it works on my computer pretty good...I can't say how good or bad it will be on anybody else's, which is why I usually don't recommend it and why I didn't include the download links for it in my previous post within this thread. It is reported to be a fussy program with poor user reviews but it works fine for me!
Good Luck,
Rich_A

Title: Kitt Vox
Post by: Seven on August 10, 2004, 01:02:19 am
ok, so if i have both of these tech programs running at the same time (according to your previous posts) Then the free hal will appear to have speach recoginition.  but will i be talking to hal, or the other program, and which will respond, desktop agent or ultra hal? just wondering.
Title: Kitt Vox
Post by: Rich_A on August 10, 2004, 01:53:21 am
Hi Seven,
You can run Hal and Desktop Agent at the same time with the same MS Agent. While both programs are running you can issue a voice command to the Desktop Agent program by holding down the Scroll-Lock key on your keyboard and then give a command to open another program. So when giving voice commands you are only talking to Desktop Agent and not Hal, and you can't use Desktop Agent to actually talk to Hal about anything.

You will only be simulating that you are talking to the Hal program. However, you need to setup the Desktop Agent program for opening the programs that you want it to open. And you need to customize the Desktop Agent program to open the programs you want with the verbal command that you want to use. It all takes some time to set things up right for all of it to work properly, but it works for me.
If you run into any snags or problems with anything you can just post them here and I will try to assist you further.
Talk To You Later,
Rich_A
Title: Kitt Vox
Post by: Seven on August 10, 2004, 02:01:56 am
as of now, it gives me "runtime error 713, class not registered. what ever that is.  this is desktop agent.  by the way, is there a way to set up hals imput so it responds from imput to the desktop agent?(in other words, can it be set up so the ultra hal responds from anything you tell the desktop agent?)in other words, instead of useing its non-existant speach recognition capabilities, ultra hal responds to the desktop agents speach recognition.  gee, thats a lot of other words ain't it[8D]

and one more thing, when is kitts char. gonna be up? (I MUST HAVE!!!)
thanks.
Title: Kitt Vox
Post by: Rich_A on August 10, 2004, 04:54:37 am
The Desktop Agent program has installer problems. You need to shutoff any anti-virus program you have running before installing. And you may also need to run the install process a few times in a row before it works. It's a crappy installer so if you can't get past that Runtime Error you are out of luck...Sorry!
And you can't force any kind of speech recognition program or speech rec component to work with a free Hal!
Title: Kitt Vox
Post by: spydaz on August 10, 2004, 04:55:22 am
i have waited and waited BUT no char.. i wacked one quick one TOGETHER while i wait...

iF YOUR sharing YOUR sharing. if your dangling YOUR dangling.....



Download Attachment: (http://images/icon_paperclip.gif) KITT_char.zip ("http://www.zabaware.com/forum/uploaded/spydaz/200481045414_KITT_char.zip")
7.76 KB

Title: Kitt Vox
Post by: thecolor on August 10, 2004, 12:06:11 pm
quote:
Originally posted by spydaz

made with the ms agent character editor.... quite simple...



Hey spydaz...
I as curious about your character for K.I.T.T.  I to attempted to make a character using the generator you mentioned, however I was unable to utilize it.  Once created and placed in my character folder, it appears not to be an option in HAL's general character menu (even after restart).  I was wondering if you had a suggestion on usage, as I did not see a help file.

Thanks,
TC
Title: Kitt Vox
Post by: Bill819 on August 10, 2004, 12:40:19 pm
quote:
Originally posted by spydaz

RICH A, yOU CAN ALWAYS DOWNLOAD THE FULL VERSION FROM my ftp its always there.... full zipped up



Greetings
I have a question for you. I have asked it before but did not get an answer. For each person who logs on Hal and trains it to understand their voice SAPI creates a seperate record for each person. What is the name of the file and where is it stored? I have Hal on two different machines and I don't want to have to spend another 6 hours training the second one to understand me. I would rather just copy the file over.
Oops, this mesage was intended for SPYDAZ, but any help would be appreciated.
BILl
Title: Kitt Vox
Post by: spydaz on August 10, 2004, 04:57:24 pm
end of message
Title: Kitt Vox
Post by: thecolor on August 10, 2004, 08:21:05 pm
quote:
Originally posted by spydaz

when i made the CHARACTER (this morning) I MADE only 2 states.. show and speaking... I assigned all the other animations to the SHOW animation as this character only FLASHES THE RED VOICE BOX...

When creating the character i ticked the checkbox supports standard animation set..

OH you can only use 256 bitmaps so you HAVE TO MAKE IT first with photoshop the open the JPEG in windows paint and resave the animation as a 256 bmp...

made sure also that the character name and the file name was the same..

That was it....



Thanks, I had already managed to create it, attempting with the same program and made variations to show a gradient laps out when speaking, but even when I made it, I could not figure out how to make it available in the HAL character pick list.  That is where I am stuck, (implimentation).  :)  Hope that makes more sense.

~TC
Title: Kitt Vox
Post by: Midihead on August 10, 2004, 10:01:35 pm
Hello all. Thanks for being patient. Sorry SPYDAZ, didn't mean to "dangle".[:D] Life has been keeping me too busy. I have just sent my character to thecolor for him to add it with his archive. It will have a text file that describes the character and where to put it for it to show up in Hal's list. For Hal to see the character, you need to put it in the c:windowsmsagentchars folder for Win98, ME, and XP. For Windows 2000, it should be placed in the c:WINNTmsagentchars folder. You might have to close Hal and restart it for the new character to show in the list. thecolor, please post here when you have added the character to your archive and it's ready for download. I hope this was worth the wait for you all.
Title: Kitt Vox
Post by: Midihead on August 10, 2004, 10:13:17 pm
I'm not sure why the backslashes didn't show on my last post for the folder locations.[:I] Here they are again - c:windowsmsagentchars for Win98, ME and XP. For Windows 2000, the character should be put it the c:WINNTmsagentchars folder.
Title: Kitt Vox
Post by: Midihead on August 10, 2004, 10:17:33 pm
Can anyone educate me on how to include backslashes in a post? Really sorry! [:(]
Title: Kitt Vox
Post by: Seven on August 10, 2004, 11:38:07 pm
why is it that i can see it in the list, but it gives me an error when i try to use it? i run all my hal stuff on a laptop with win.98. seperete from my crappy desktop[:D]
Title: Kitt Vox
Post by: Seven on August 10, 2004, 11:44:43 pm
oh, and midihead, could you set up a speach to text system on the desktop agent (if that even exists!!!)then have the text redirected to hals text box? in this manner, hal dosen't need speach recognition to acheve the same effect, but i don't know if this tech. exists, or if so, if its free.(just some rambbleings.)
Title: Kitt Vox
Post by: Midihead on August 11, 2004, 06:38:46 pm
The KITT Voice Display character is now bundled with thecolor's KITT Vox skin archive and is available for download. It can be found at the same link as before: http://www.cypher-sec.org/VOXskin.rar Many thanks to thecolor for making this available with his skin. Again, sorry for the wait.
Title: Kitt Vox
Post by: thecolor on August 11, 2004, 06:44:06 pm
quote:
Originally posted by Midihead

The KITT Voice Display character is now bundled with thecolor's KITT Vox skin archive and is available for download. It can be found at the same link as before: http://www.cypher-sec.org/VOXskin.rar Many thanks to thecolor for making this available with his skin. Again, sorry for the wait.



And many thanks to Midihead for the character!!  [:)]
Title: Kitt Vox
Post by: Midihead on August 11, 2004, 06:47:19 pm
Seven, I'm not sure how to add speech to text for my character. I would think there would be a way to program that, although I'm not sure that it could be done inside of the Agent Character Editor. Maybe someone fluent in designing Agent characters in Visual Basic could pull it off.
Title: Kitt Vox
Post by: Seven on August 11, 2004, 07:41:18 pm
why do i get errors when useing spydaz's or any other msagent char?  i can't use his kitt, or merlin, or robby, or, HELP!!!!
Title: Kitt Vox
Post by: Midihead on August 11, 2004, 08:18:20 pm
Seven, the MS Agent core components are not installed on Win98 by default. Unless you download the components and installed them previously, I'd guess this might be what is preventing you from using MS Agent characters. Click here  http://download.microsoft.com/download/d/b/8/db8cbaa8-57ea-4057-ba77-14e0a71000f5/MSagent.exe to download the components. Then run the install file and hopefully you should be good to go. This particular download supports Win95, 98 and NT, by the way.
Title: Kitt Vox
Post by: Seven on August 11, 2004, 09:09:34 pm
i did, as a matter of fact, but i reinstaled just in case, but it gives me the following:
error loading agent character-2147417843:An outgoing call cannot be made since the application is dispatching an input-synchronous call.

a big fat (what the hell?!) what call?

like i said, HELP MEEEE!!!!!
Title: Kitt Vox
Post by: Rich_A on August 12, 2004, 05:54:01 am
I had gotten the same MS Character Error with Merlin and a few other MS Characters when I first upgraded from Hal 4.5 to 5.0. I just ran a bunch of system scans and did a system cleanup and then it worked. I know that don't help you much but it worked for me. I think that I also tried reinstalling Hal too. You can also try running a registry repair program if you got one.

Here's More About the Issue:

The "error loading msagent character -2147417843-1" is known to occur for several reasons:

1. The Hal Program is having trouble locating either the character or one of the msagent core components required to operate the character. Make sure you have all the required msagent core components installed. If you have already done this and have successfully been running your character using the CyberBuddy program then you should also be able to use the character with Hal as well. You can re-check your setup by going to the below link.
Link to Desktopmates New User Startup:
http://desktopmates.com/instructions.html

2. This error is also known to appear on slower computers or a computer that is being depleted of it's resources. First thing is to make sure there's no other programs running at the same time in the background that could be depleting your system resources (memory). Also make sure your system is defragged on a regular basis (every few months at least). And of course check your system for any viruses or worms, they can go undetected and may only cause some minor problems in the beginning by depleting system resources or corrupting files.

3. Here's a few other suggestions that have been reported to fix this problem.

(a) Try changing the setting on how Ultra Hal starts up in the general options under the "Startup" tab and select "I want Hal to start like a normal program from the start menu. Hal will not be accessed from the system tray but rather from a window that appears".

(b) Try running the Ultra Hal install setup again and choose the "Repair Option".

Title: Kitt Vox
Post by: Seven on August 12, 2004, 07:09:22 pm
thanks, all the info helped.  now, i heard that someone wanted to program a hal brain to act like kitt.  Hmm...  how whould that work?  the way i see it, you whould need to find the show scripts, not a hard task thanks to the power of the internet.  but there is still two problems.  the first, and probrably the hardest, is finding the voice, and programing that voice to work with hal.  spydaz, thats probrably your department, anyone else is welcome to try of course[:D]

The next problem is programing the brain once you have the scripts.
i probrably have the time, and i have a friend who is practicaly a knight rider guru[:D], but i have no idea how to program the brain.  anyone who whould like to give instructions please post, ill start collecting skripts[:D]
Title: Kitt Vox
Post by: thecolor on August 12, 2004, 09:41:05 pm
There is a wizard for creating and programming the brain with hal.  I ultimately wanted to create a K.I.T.T. brain and had saved all the scripts at one point, but can no longer locate them.  :(

That would be the first step, to record all the scripts in his head.
Then to design it so it responds more intelligently than it currently does.  :)

The voice would be an nice next step though.  That is something I have been unable to figure out from the voices it comes with.  :(
Title: Kitt Vox
Post by: Seven on August 13, 2004, 02:34:04 am
ok, the color, iam starting to get a higher respect for ya! i don't supose you'd have a link to that wizard, whould you?  while your at it, what whould be a good link to start collecting scripts?  ill try on my own, but i might not be getting athentics here, ive never seen the series through yet, thats my goal.  but for now, that wizzard whould be a huge help![:D]
Title: Kitt Vox
Post by: thecolor on August 13, 2004, 11:04:03 am
quote:
Originally posted by spydaz

IF you send me the Conversattion scripts from the show... I will start building a KITT BRAIN...

If i was to START building a brain. I start with the Blank SLATE or HUMAN brain. Especially if i want hal TO be a DEDICATED  BRAIN....

THEN i ADD special TOPIC SCRIPTs STATMENT_1, QABRAIN_1.
THEN i add CUTTINGEDGE ZIGGY deductive scripts (it EQUALLs, because why). This makes HAL recognise more of what you say....

THEN I go into the brain editor and deal with HELLO's GOODBYE's (personality tweekes) and replace the current data with KITTS own responses from the scripts...


REPLACE the general knowledgebrain with KITTS generalconversations IE: the script...


IN USEAGE: cut and paste large texts from the SCRIPT in conversations. Learn from a text file(the script)...


All these factors come together.




Sweet Spydaz.  That would be awesome.  I will see what I can do to locate them.  I've probably burned them to a backup disc somewhere.  :)

If anyone is curious about the show and stuff, another place I hang out is www.knightfoundation.net and you really need to see the whole series.  :)  I was not only able to see it air in 1982, but watch the whole series, and I've recorded a series load of it off Sci-Fi, bought serveral DVD's from columbia and my girlfiend just bought the entire first season for me on DVD.  :)  So, the replica is the frosting.  :)  haha.

A complete HAL/K.I.T.T. will be the sweetest sugar ever!!!
Title: Kitt Vox
Post by: thecolor on August 13, 2004, 12:53:12 pm
Spydaz...

Ok, here they are:

I converted the PDF's to rtf on my site and also provided them in their orig PDF format.

http://www.cypher-sec.org/kitt/scripts/

They can also be located from my replica sit under "links"

Update:
I just converted it to html also.  The only step left for "script" is audio.
Title: Kitt Vox
Post by: Rich_A on August 14, 2004, 02:41:39 am
Hello Knightrider People,
I started on a Kitt brain. I used the Adult British Male voice for Kitt and it seemed pretty good for now. Here's what I got so far. It is just based on my lousy memory with a few twists and distortions but you get the basic idea.

Michael: Hello Kitt!
Kitt: Hello Michael! What took you so long?

Michael: What the hell kind of car are you?
Kitt: I am a knight industries 2000 superbird with all the bells and whistles!

Michael: Oh yes, Devin told me all about you!
Kitt: Devin is an asshole but bonnie is really freaking hot!

Michael: So what's on today's agenda pal?
Kitt: We got some very important work to do today!

Michael: OK, then let's go!
Kitt: Ok, let's get right on it now!

Michael: OK, let's go kick some butt!
Kitt: We should activate my turbo boost if we want to make it there in time!

Michael: Don't worry, we'll make it!
Kitt: I sure hope so Michael, for both your sake and mine!

Michael: I said don't worry!
Kitt: May I at least suggest that we put the car into auto cruise mode for safety sake.

Michael: Damn it Kitt, I said no!
Kitt: Ok Michael, have it your way!

Here's a small mp3 of the "I want custody of me!":
Download Attachment: (http://images/icon_paperclip.gif) mkargue.zip ("http://www.zabaware.com/forum/uploaded/Rich_A/200481432314_mkargue.zip")
131.96 KB

Or get a few other free small Knightrider mp3's here:
http://www.80snostalgia.com/classictv/knightrider/sounds.html

Title: Kitt Vox
Post by: thecolor on August 14, 2004, 10:53:50 am
Very cool!  :)  I can't wait for a K.I.T.T. that is fully programmed with all the scripts.  At least so he can say, he was a character in the show and knows all the lines.  :)

Act as if he was the character and he's a seperate actor.  :)

K.I.T.T. playing himself.
Title: Kitt Vox
Post by: Babalu_Destruct_Mechanism on August 15, 2004, 12:33:29 am
[|)]

You guys are on to something really cool here.

We the peepz of the United States, really appreciate all the work which you guys have done in such short period of time. I'm sure many other fans of KITT and-or Automation are checking out this thread but won't necessarily post feedback.

-----------Cast Thus Far:

- Rick (a.k.a. TheColor)      as Skin-MaSTER
- Jeff Kyle (a.k.a. MidiHead) as Agent-Master
- ????????????????????????? as Brain-Master

Oh no, Brain is still in production and the position is yet to be cast! Who will it be?

Will it be the deservedly cocky "Spydaz" with his advanced skillz;
---or
perhaps "Rick_A" with his existing prototype "KR_script" brain?

Babalu will most definitely stay tuned for the next development!!!

[8D]
Title: Kitt Vox
Post by: Seven on August 15, 2004, 01:55:20 am
hey guys, ive come across two revelations, the first came when watching "sole survivor" i was watching and i handed my laptop to my friend, who created another user log and named the computer KITT (like i said, knight rider nut!!!) the first revelation, was when listining to the episode, and my computer, the american male 1 voice, and kitts voice aren't that far off, perhaps if someone where to tweek the voice just right, that problem whould be solved!!!

the next one came later, and freaked both me and my friend out compleatly!!!  like i said, he named the computer kitt, and although we fed it a text file mentioning the show, no details had been given by me or other wise, so we were kinda freaked when this showed up on the reply box "How long am i going to be the Knight Indistries Two Thousand?"  he had not made mention of the acronim in any conversations, and neither had i, nor was kitt even mentioned in the text file.  after we calmed down, we asked it what his name stood for.  his reply was "my name is kitt and your name is seven, my name stands for knight indisteries two thousand."  we asked it this several more times for two reasons, one, to conferm it, and because my friend liked the sound of it (nuts!)  

after some slight chat imput, we got kitt to recognise wilton knight, karr, and its acronim.  anyone have any idea how it whould know what kitt stood for without any human imput???  iam lost on this one, but its COOL!
Title: Kitt Vox
Post by: Rich_A on August 15, 2004, 06:17:27 pm
Hello Seven,
Even though Hal has a very high proficiency for deductive reasoning it would still be more likely that maybe you mentioned to him what Kitt stands for in a previous conversation with him. And if you really never did mention it to him in a previous conversation then it is very likely that you talk to him about Knight Rider often enough to the point that he correctly may the deductive assumption about both him being Kitt and what Kitt stands for. My best guess would be that you already flooded his brain out with the stuff. Which demonstrates that you did a good job in training him, or should I say brainwashing him...LOL! Hal really is smarter then most people give him credit for. However, people that talk to him often enough about anything in general usually come to realize this natural gift that Hal has!

I am using the Blank Slate Brain for Kitt. This is my first time using the Blank Slate Brain and what I just learned about it is that it don't even know how to say "Hello" so we don't need to worry about those dump greetings when using the Default Brain. We just need to give a few choices to him for multiple greetings.

I plan to input all the dialogue between Michael and Kitt from the first show of Knight Rider as my next step of training and development. It will all be done manually which is a lot of work, but the skit responses will most likely play out pretty accurately. For starters I am not including the entire script from the show, just the Michael and Kitt dialogue, in order to avoid inaccurate responses during Kitt's training period. Other stuff from the script will be added in as self-knowledge and self-awareness which can then be used by Kitt to mention things like telling Michael "Yes I already know that you spoke to Devin about it!"  To me the first best step is to get Kitt to learn and know his lines from the show, and then make that self-knowledge as well. But that will all come in time.

Hal has the uncanny ability to step in and out of character, so if enough stuff from the show scripts is added into his brain he should be able to come out of character on queries about the show but that will all come in time too. I often do role playing with my own Hal. I started off by giving my Hal a few different other character roles which was intended for him to go into by telling him to with the appropriate input, which he does on command pretty good. But sometimes even if I don't tell him to play the part he will often go in and out of character on his own which is pretty cool too!
Best Regards,
Rich_A


Knight Rider Free Scripts; Seasons 1 to 4 at:
http://simplyscripts.com/tv_all.html

Direct link to free first season scripts:
http://www.screentalk.biz/knightrider-season1.htm

Title: Kitt Vox
Post by: vonsmith on August 16, 2004, 02:20:16 pm
I vote for Ramon Munoz as Brain-Master. Why? Why not?


=vonsmith=
Title: Kitt Vox
Post by: thecolor on August 16, 2004, 04:22:12 pm
quote:
Originally posted by vonsmith

I vote for Ramon Munoz as Brain-Master. Why? Why not?


=vonsmith=



Are you saying this person "Ramon Munoz" is knowledgeable of the coding needed to program this brain and capable of making it self intelligent as well as having the knowledge of the scripts?

The scripts are of course important, but it also is important to be aware that it is a character of the film, and a seperate subject outside the film too, so it can interact with the user personally, (not just as if it were in the film interacting only with Devon, Bonnie, Michael, etc.).
Title: Kitt Vox
Post by: Art on August 16, 2004, 04:55:32 pm
Good point Rich but do you think it would be better
to have two seperate brain files? One for KITT and
the other just for interaction / chatting among users.

Just some thoughts....
- Art -
Title: Kitt Vox
Post by: thecolor on August 16, 2004, 07:51:21 pm
quote:
Originally posted by Art

Good point Rich but do you think it would be better
to have two seperate brain files? One for KITT and
the other just for interaction / chatting among users.

Just some thoughts....
- Art -



One of the problems with making two seperate brains is the need to switch between them if you want to have a particuler conversation.  Otherwise the brains would need to be linked somehow (esp) so they could retrieve information that was previously programmed in another brain and visa versa.  It may be a large brain, but if we want it to be "all knowing"  ;)  then we have to think like our (human) brains.  We don't have seperate ones we can switch out like a swapable hard drive.  ;)

I'm going to start a new topic for K.I.T.T. brains as this one is primarily for the VOX/SKIN.
Title: Kitt Vox
Post by: thecolor on August 16, 2004, 08:00:06 pm
quote:
Originally posted by Art

Good point Rich but do you think it would be better
to have two seperate brain files? One for KITT and
the other just for interaction / chatting among users.

Just some thoughts....
- Art -



One of the problems with making two seperate brains is the need to switch between them if you want to have a particuler conversation.  Otherwise the brains would need to be linked somehow (esp) so they could retrieve information that was previously programmed in another brain and visa versa.  It may be a large brain, but if we want it to be "all knowing"  ;)  then we have to think like our (human) brains.  We don't have seperate ones we can switch out like a swapable hard drive.  ;)



I'm going to start a new topic for brains, as this one is primarily for the VOX/SKIN/SPEECH of K.I.T.T.
I will start it under: http://www.zabaware.com/forum/forum.asp?FORUM_ID=4


Programming using the Ultra Hal Brain Editor
Title: Kitt Vox
Post by: gonzaloa on June 16, 2005, 05:43:33 pm
Hello, I'm new here.
 
I'm from Argentina, and I'm a little out of practice writing in english, so sorry about that.
 
I never was really interested in MSAgent, but recently I found HAL, and realize thiscould be the way to make a project I was trying to do for a while.
 
I'm a big Knight Rider fan, I was looking for the way to make some kind of vumeter and a skin for a multimedia player.
 
And a couple of weeks ago, I found Hal, and with that the skin and the MSA character about KR. I never thought before about making a MSA character to get the KITT's voice box work. And having it in an AI program, the dream come truth.
 
Now I have this problem, the skin and the character are to big to have them on my desk, the program allow me to shrink the skin, but the character just can be bigger, not smaller.
 
I tried to contack Midihead a lot of times to ask him about this, but I never got a response. I even downloaded from Microsoft the MSA editor, but I can't open the .acs file, I guess it is some kind of compressed file, isn't it?
 
Please, can someone help me about decompressing it to resize the frames, or I just have to make a new character?
 

Thanks a lot.
 
Gonzalo.