Hey guys, thanks for the responses. I somehow forgot that I read that the Haptek engine onlu used .bmp's or .jpg's. My other question about the 3D aspect of Hal was to ask if there is anyway aorund Haptek, basically. I have been pulling an all nighter for school and could not articulate myself fully. I am asking has anyone tried using another engine to render Hal's face. I have a few modeling programs but no money for anything else. About the neck, I meant has anyone tried anything like a hex-edit on the text files that make of a .hap or .htr (etc.) to get rid of the knecks. I concidered use the background color illusion.
Only ladies, you say?!?! [:I] [
![Smiley :)](http://www.ultrahal.com/community/Smileys/default/smiley.gif)
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Oh hey does anyone know how to get a copy of the Lola .htr, from the corporate demo, with the wig attached?