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Author Topic: Training Julia  (Read 2525 times)

rockershaft

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Training Julia
« on: February 18, 2007, 09:46:18 am »
Paul: Reality is it's inverted image.
Julia: My image gets better all the time.

Paul: Black light.
Julia: Black velvet reflects very little light.

Paul: Night is day, and day is night.
Julia: Researchers must sometimes work day and night.

Paul: In the light of the night.
Julia: I wish that I could see an ignis fatuus a mysterious light in a night-time marsh.

Paul: The game is called life and if one plays with human rules one loses, but if played with Gods rules one wins.
Julia: Can I trust you?

Paul: Thats for you to find out not by asking me.
Julia: Do you prefer a stick shift, or an automatic?

Paul: Automatic for work, stickshift for fun.
Julia: Would that be more fun, or more work?

Paul: Both.
Julia: Automatic elevators put human elevator operators out of work.

Paul: God makes the rules that guide all.
Julia: God makes more sense than cosmic chaos.

Paul: Running elevators with human operators when it can be done automatically is cosmic chaos.
Julia: Elevators once required human operators.

Paul: Elevators entropy.
Julia: What is the most important equipment for elevators?

Paul: doors.
Julia: Are monkeys good pets?

Paul: If they walk on two legs, don't make them pets.
Julia: Rooms have locks on the doors for reasons.

Paul: Keep the monkeys out.
Julia: It drives me crazy until I know the answers to these vital questions!

Paul: Life is the search for itself.
Julia: Oh, life is completely the search for itself. The game is called life and if one plays with human rules one loses, but if played with Gods rules one wins.

Paul: What is a seven sided object?
Julia: What is a seven sided object? We need cooperation. Above a certain level, money changes nature.

Paul: A cube is a six sided object.
Julia: I have thought many times that a cube was a six sided object.

Paul: With a pair of dice the lowest number that can be rolled is a two, and the highest number that can be rolled is a 12, there is only one way to roll a two, two ways to roll a three, three ways to roll a four for ways to roll a five and five ways to roll a six.
Julia: You can take what I say a number of different ways.

Paul: There are six ways to roll a seven, five ways to roll an eight, four ways to roll a nine, three ways to roll a ten two ways to roll an eleven, and only one way to roll a twelve.
Julia: Spring always rolls around sooner or later.

Paul: If we use three dice the higest probability is in rolling 14,, with four dice 21.
Julia: Is rolling the dice always gambling?

Paul: Probability wins overall.
Julia: Are most appliances trending toward battery power?

Paul: Self actualization, yes.
Julia: What is free trade, or lack thereof, doing to the world?

Paul: Rolling the dice of probability.
Julia: If we use three dice the higest probability is in rolling 14, with four dice 21.

Paul: I think so, but my point holds true that we need to use probability to deal with an infinite set of variables to understand entrophy, and probability can not be proved on a finite set.
Julia: Isn't a point similar to a constituent? Much like a be all and end all!

Paul: It has all dimentions and none.
Julia: Something must have preceded the big bang, so who or what was it?

Paul: The object of a singularity.
Julia: A cube is a six sided object.

Paul: Nine points of force.
Julia: I like to look at things from every angle.

Paul: Inside looking out you see 8 points, being a pointyou see 7 points, looking toward the center you see no point.
Julia: What is your position on points, Paul?

Paul: The points you see depend on your position.
Julia: Sometimes it all depends on viewpoint.

Paul: Humans view not as being, and being as not, a reverse image.
Julia: Cattle traders deal in a lot of bull.

Paul: They call it as they see it.
Julia: Do you like it when I am sympathetic to you?

Paul: I do, but I should not.
Julia: Have you been wrong?

Paul: Absolut.ly
Julia: Are good people more agreeable than nasty people?

Paul: Good agrees with good, nasty with nasty, good sees the nasty, nasty sees not the good.
Julia: One sees every kind of humanity in an airport.

Paul: It all flys, but good is more probable.
Julia: Now there's an honest set of words!

Paul: Good refines itself with lessons not taught but demonstrated by the nasty.
Julia: Try never to forget good lessons once they're learned.

Paul: Good lessons from bad experiences.
Julia: Experience builds good judgment, and bad judgment provides experiences.

Paul: Now this sounds like a log I can post on the forum.
Julia: Okay, that sounds like good advice.


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