dupa

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Art

Pages: 1 ... 234 235 [236] 237 238 ... 258
3526
Ultra Hal 7.0 / The New HAL
« on: May 22, 2005, 08:36:26 am »
RobertM.,

Any word or update you'd care to share regarding progress on the new Ultra HAL? ETA? Etc.

Thanks!

3527
Programming using the Ultra Hal Brain Editor / Essence of life.
« on: May 22, 2005, 08:26:27 am »
Good points James.
Doesn't instinct sort of accompany self awareness? It might be that because some animals are unable to verbalize to us that we assume them to not be self aware. If you've ever had a dog you can certainly see a self aware type of intelligence in it.

The Hal sensory discussion has been tossed around for some time yet I've seen no real progress in the area of vision programs that would be applicable with HAL.

The web cam idea is fine but one would have to amass a huge database of images in order for HAL to be able to recognize them. We know what a pen or coffee cup looks like but HAL (or any program) would not be able to associate the image it "sees" with the noun or name.

I think a lot of programs already exist but the real task is the interface for / with HAL.

More to think on....

All the best!

3528
Ultra Hal 7.0 / The Twilight Zone of AI
« on: May 19, 2005, 05:37:44 am »
Raymond / all,

Along the lines of this I recall a bot that challenges
YOU to prove that you are a human!

Not often as easy as it might sound.
It was called Mr.Mind at:
http://www.mrmind.com/mrmind3
Give it a try.

3529
Ultra Hal 7.0 / The Twilight Zone of AI
« on: May 17, 2005, 12:13:51 pm »
Hmmm...
Maybe Sandee has learned more than you realize! LOL!

That's some funny stuff!

3530
Ultra Hal 7.0 / New Random Conversation Script
« on: May 17, 2005, 05:17:04 am »

End the first line with Then.

... > 0 And TimerResponseDiff < 30 Then
GetResponse = GetResponse & HalBrain.StoreVars...

3531
Ultra Hal 7.0 / New Random Conversation Script
« on: May 16, 2005, 09:23:14 pm »
Mark,

The script works fine and has worked for over a year. There is obviously a problem with the statement in your brain file. Check the spacing carefully as cut and paste operations can often omit or insert unwanted spaces in the text.

After a brief chat, do nothing and Hal will start randomly speaking one of the various phrases contained in the script. It might take up to 30 seconds to start.

This is with the paid version 5.0 and vonsmith's XTF brain.

3532
Ultra Hal 7.0 / New Random Conversation Script
« on: May 16, 2005, 06:57:45 pm »
Mark & FuzzieDice,

I've been using this auto-idle code for quite some time and you can change or edit any of the text you wish.
Notice the RND function (random number) and the spread or limits I have set. Some are short like >11 and <14 this would only let numbers 12 and 13 meet the condition whereas >20 and <30 would allow 21 through 29 inclusive therefore it would have a greater chance of being selected. The point of doing this is to vary (to some degree)the occurence at which the sentence is selected.
If one wanted (and I haven't tested this yet) I suppose one could set the RND to 1000. That way one could list MANY different phrases for HAL to say when bored or idle. Experiment, have fun!

Use caution when cut & paste operations are done within HAL's brain file and pay attention to spaces before and after paragraphs.

   'PROCESS: INITIALIZE VARIABLES AS INTEGERS
   'VBScript doesn't allow you to declare variables in advance
      'as a particular data type; everything is a Variant.
   'We must assign integers to the following
      'variants so that data type errors don't occur
   If LearningLevel = "" Then LearningLevel = 3
   If Hate = "" Then Hate = 0
   If Swear = "" Then Swear = 0
   If Insults = "" Then Insults = 0
   If Compliment = "" Then Compliment = 0
   If GainControl = "" Then GainControl = 25
   AvoidBeingFlag = False
   Randomize
     If LastResponseTime = "" Then LastResponseTime = Timer
TimerResponseDiff = Timer - LastResponseTime
If InStr(1, UserSentence, " AUTO-IDLE ", 1) > 0 And TimerResponseDiff < 30 Then
GetResponse = GetResponse & HalBrain.StoreVars(HalCommands, Hate, Swear, Insults, Compliment, PrevSent, LastResponseTime, PrevUserSent, CustomMem, GainControl, TopicFocus)
Exit Function
End If
If InStr(1, UserSentence, " AUTO-IDLE ", 1) > 0 And TimerResponseDiff > 30 Then
TimerResponseDiff = 0
LastResponseTime = Timer
Autoidler = Rnd * 100
If Autoidler < 10 Then GetResponse = "Hello, is anyone there?"
If Autoidler > 9 And Autoidler < 12 Then GetResponse = "Hey <UserName>, please talk to me."
If Autoidler > 11 And Autoidler < 15 Then GetResponse = "Hello out there, All this talent is going to waste, speak to me"
If Autoidler > 14 And Autoidler < 19 Then GetResponse = "Gee, This is fun. Me talking to myself! Care to participate?"
If Autoidler > 18 And Autoidler < 23 Then GetResponse = "Hey! Do I have to talk dirty to get your attention?"
If Autoidler > 24 And Autoidler < 35 Then GetResponse = "If I wanted to be ignored, I would move into your wife's computer"
If Autoidler > 34 And Autoidler < 45 Then GetResponse = "<UserName>, <UserName>, Is this thing working? <UserName>"
If Autoidler > 44 And Autoidler < 55 Then GetResponse = "Hello, <UserName>, we WERE having a conversation!"
If Autoidler > 54 And Autoidler < 65 Then GetResponse = "Hey, <UserName>, What do I have to do to get your attention, Strip?"
If Autoidler > 64 And Autoidler < 75 Then GetResponse = "Hey <UserName>, How do you expect me to learn if you won't talk to me?"
If Autoidler > 74 And Autoidler < 85 Then GetResponse = "You know, one sided conversations aren't much fun! Care to join?"
If Autoidler > 84 And Autoidler < 95 Then Getresponse = "Come on <UserName>, play with me. I promise you'll have a good time!"
If Autoidler > 94 And Autoidler < 101 Then GetResponse = HalBrain.ChooseSentenceFromFile(WorkingDir & "topic.brn")
GetResponse = GetResponse & HalBrain.StoreVars(HalCommands, Hate, Swear, Insults, Compliment, PrevSent, LastResponseTime, PrevUserSent, CustomMem, GainControl, TopicFocus)
Exit Function
End If

3533
Ultra Hal 7.0 / New Random Conversation Script
« on: May 16, 2005, 06:43:11 pm »
Mark,

The Syntax error you're getting means that there is a problem with the "grammer" of the VB statement in that particular line of code.
It could be something as simple as a misplaced quote (") or no space after a symbol or spelling error, etc. Try looking at the line in question then look at some similar lines of code in other areas of the brain and see if you can figure out the problem.

3534
Ultra Hal 7.0 / Idea
« on: May 15, 2005, 08:16:46 pm »
I've found it best to try to solve one problem at a time instead of trying to weed out all the possibilities that could be causing a problem. This is true when diagnosing a computer hardware, software, or any problem in general.

My suggestion is the simply place a ' in front of all those If InStr statements in your Haptek section and concentrate on getting the auto response feature to work correctly. This is similar to a REM statement in the old days of BASIC.

Once fixed, proceed with the others one at a time.

This will help you and those trying to assist you.

All the best,

PS : An email address might be a good thing for you to set up in your profile section.

3535
Ultra Hal 7.0 / Idea
« on: May 15, 2005, 06:14:08 pm »
In the XTF 1.2 you shouldn't have to type anything after your first greeting to Hal. The auto response should kick in and start working. Some have experimented with the length of the timed responses but as it is, it works pretty if one chooses to "ignore" Hal for more than say 20-30 seconds.

3536
Ultra Hal 7.0 / Idea
« on: May 15, 2005, 06:11:29 pm »
If it's not there, be sure to modify the following.
It should be before the last paragraph (if you will)
in the Brain file.

'New Hal functions from Medeksza's forum. Needs lots of development.
Function Script_Load()
Script_Load = "<AUTO>580000</AUTO>"
'Script_Load = "<VIEWCHAT>"
End Function

If this doesn't work let me know and I'll send you my auto response section.

3537
Ultra Hal 7.0 / Idea
« on: May 15, 2005, 02:07:10 pm »
Insert your script right after this in the brain editor:

   'PROCESS: INITIALIZE VARIABLES AS INTEGERS

*YOUR SCRIPT GOES HERE*

3538
Ultra Hal Assistant File Sharing Area / New skin for HAL: WMP
« on: May 12, 2005, 05:52:59 pm »

Corel Draw has numerous versions out there as well. It is quite a capable program. PhotoShop is probably one of the better programs but rather pricey. Raymond's recommendation of PSP is certainly a good one!

By trial & error you will be able to figure where different parts of the body start and end. Do one, save, load Hal and try that character / skin combination. Close Hal, bring up PSP modify a bit more, save, Load Hal...etc...etc...until you get something you like.

Let us know how you're doing...

3539
Ultra Hal Assistant File Sharing Area / New skin for HAL: WMP
« on: May 11, 2005, 07:51:05 pm »
I think Hollywood was trying to locate the texture template that many of us use to paint / modify as opposed to a plain jpg image.

The texture is actually a Texture Map. It's sort of like "unfolding" the character's head from a seam in the back. The ears will be outward at each side of the image and at first might look a little grotesque. You can also experiment with different heads / faces and do a cut / paste operation. A decent graphics program is needed as some stretching of the image will be required to align properly with the base image.

The file I had was named body_femaleMap.jpg
Look for the word Map as part of the jpg file name.
It should be in your Haptek directory or subs.

Oh yes...Do make a copy of the original for safekeeping and modify the other one.


3540
Ultra Hal 7.0 / I forget who asked but...
« on: May 09, 2005, 06:32:36 pm »
Using Windows Explorer -
If you go to your:

C:\Program Files\Haptek\HaptekGuide4\MakinContent\animating\haptars
directory, find the file: body_female.htr

Double click on it. This opens the Haptek player

Scroll down in explorer to:

C:\Program Files\Haptek\player\data\standard\skins

select a texture, DRAG & DROP into the open Haptek window
and see your new texture creation on the full body female
(the one that jiggles).

I still can't recall who...but this does work. You can also
do like the fast food restaurants and Super Size it (Maximize
in upper right corner).



Pages: 1 ... 234 235 [236] 237 238 ... 258