Zabaware Support Forums
Zabaware Forums => Ultra Hal Assistant File Sharing Area => Topic started by: Ooglor 7 on May 29, 2008, 03:12:07 am
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Was looking more into the Ogre 3D engine.Please get this integrated ASAP.
How will we be able to make characters, environments and GUI interface skins for this? I would like to evolve well beyond the limitations of people putty.
To import 3D models I have purchased in OBJ or 3DS format would be nothing short of glorious. To have real-time 3D effects going on in our character windows would be the difference between a background and an environment.
We need to get prepared to work with this platform. What tools do we have at our disposal? I hope that the many talented character artists on this site support this shift to higher quality characters and delve with me into the possibilities of this engine.
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quote:
We need to get prepared to work with this platform. What tools do we have at our disposal?
I suggest starting with the actual documentation available on ogre's site:
http://www.ogre3d.org/index.php?option=com_content&task=view&id=407&Itemid=106
There's also a few tools there too :
http://www.ogre3d.org/index.php?option=com_content&task=view&id=413&Itemid=133
Not sure how useful they will be to us, but the Blender exporter looks promising.
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An artist that reads the docs...interesting concept.
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A man that reads instructions too ? [;)]