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CyberJedi's Ultra Hal Workshop / Robert and Crew: Proof of concept.
« Last post by cyberjedi on October 06, 2025, 05:11:48 am »Well sports fans we got a winner>>>>>>
This is ultrahal running on both, LLM and UltraHals stock brain. You say HOW da hell?
Well, they use separate inputs, But both of the output's are handled in the same normal Hal output window.
The LLM bypasses hal's processing , BUT, It hooks Hals SAPI5 system and Hals character engine.As a result the lip syncing is spot on for both.
At any time if you wish to use Hals conventional system you use Hals normal input, which processes your text in the normal way. Pretty nifty.
The voice for both is controlled in the conventional way.
It is my belief that this is a game changer for UltraHal.
There is no way to contaminate Hals normal brain with the LLM.
And yet you can append new memory's to the LLM simply from the LLM GUI memory manager (Facts area). Pretty nifty as well.
To my understanding there is nothing like it anywhere, As it should be.
This is all done by downloading ollama's windows installer, then follow the instructions provided.
Then accessing the GUI and select the matching LLM that you downloaded. Its just that simple.I added 05 possible LLM's ive played with for speed from the drop down menu of candidates, No end to what we can achieve here.
At some point we can connect the 02 entity's together and let Hal have conversations with each other, with the Hopes that Ultrahal will learn from the LLM. Basically Hals gonna learn to play Ping Pong with the LLM
cyber jedi
This is ultrahal running on both, LLM and UltraHals stock brain. You say HOW da hell?
Well, they use separate inputs, But both of the output's are handled in the same normal Hal output window.
The LLM bypasses hal's processing , BUT, It hooks Hals SAPI5 system and Hals character engine.As a result the lip syncing is spot on for both.
At any time if you wish to use Hals conventional system you use Hals normal input, which processes your text in the normal way. Pretty nifty.
The voice for both is controlled in the conventional way.
It is my belief that this is a game changer for UltraHal.
There is no way to contaminate Hals normal brain with the LLM.
And yet you can append new memory's to the LLM simply from the LLM GUI memory manager (Facts area). Pretty nifty as well.
To my understanding there is nothing like it anywhere, As it should be.
This is all done by downloading ollama's windows installer, then follow the instructions provided.
Then accessing the GUI and select the matching LLM that you downloaded. Its just that simple.I added 05 possible LLM's ive played with for speed from the drop down menu of candidates, No end to what we can achieve here.
At some point we can connect the 02 entity's together and let Hal have conversations with each other, with the Hopes that Ultrahal will learn from the LLM. Basically Hals gonna learn to play Ping Pong with the LLM
cyber jedi
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