Author Topic: Get a brand new body to play with  (Read 23735 times)

iam bennu

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« Reply #15 on: June 09, 2004, 03:52:47 am »
quote:
Glad you like the data.
The color codes are decimal.
i use the base converter in hexworkshop to convert the Hex values
that photoshop can tell you.
maybe theres an easyer way in photoshop, i dont know.
i have to reverse the hex though so 9A9CCC would be CC9C9A
before entering it in the base converter.


Thank you Co6balt,

But do you know of a simple converter that or why to convert that I do not have purchase. Could I do it in an advance calculator or something?

iam

C06alt

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« Reply #16 on: June 09, 2004, 07:27:25 am »
ok,

Starting from the assumption you can get Hex values for colors
Lets say we want to get the code for pure red in decimal.

standerd format: Red 255 Green 0 Blue 0

Hex format : FF0000

before we enter this hex code into the convertor we need to change it around a bit.
1.switch the "FF" at the start for the "00" at the end so we have

0000FF

2.Add two zeros to the start of this hex code so we have

000000FF

3.Enter it in the following converter

http://www.eclectic-web.co.uk/awr/hex2dec.php

4. Out pops 255 or decimal red number that works in skin files


examp.2

7DFF4B
4BFF7D
004BFF7D
4980605 (n0t a nice green)[xx(]
 

iam bennu

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« Reply #17 on: June 09, 2004, 11:57:38 am »
Thank you Crunch,

You crunch your time and knowledge is very appreciated. I could not figure that one out for anything.

As always, grateful

iam

DStates

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« Reply #18 on: June 20, 2004, 12:03:43 pm »
I have a question, it is probably very basic, so it will be very obvious that I'm new at this.[:D]

I realize that the .hap files in the character folder are for animating the character you have active. The one file I don't understand is the 'myScript' file. When is this file called upon by hal to utilize an animation?

In the Default.psn file is a list of moods that refer the program to certain animation files in the character file. So I guess it boils down to three questions(for now);

one-can I change angry2 in the default.psn file to direct hal to another animation?

two: Can I add any other animations to the list in the Default.psn file and still have the program recgonize it and utilize it?(I realize this would need to be scripted in, but with my limited experience and knowledge I could probably look right at script that would do just that and not recognize it).

three: Where does the 'myScript' file fit in? Is this a place for me to add animations of my own? And if so where do I need to reference it so Hal will be able to find it?(I'm thinking that would be the Default.psn?)

I know these question are probably over simple, but with my knowledge base(or lack there of, hehe) this is where I should start![:I]

Aspiring to new heights.....but never out of the reach of the refrigerator.

DStates

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« Reply #19 on: June 20, 2004, 02:46:50 pm »
Also, Crunch, you mentioned getting hal to load a few files by typing in 'AddToInitQueue' where would I add that script? I'm getting a little turned around, hehe. Imagine that.

Dave
Aspiring to new heights.....but never out of the reach of the refrigerator.

claude

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« Reply #20 on: August 05, 2005, 03:57:53 pm »
 

claude

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« Reply #21 on: August 08, 2005, 04:39:15 pm »
other skin female of claude[:D]



Download Attachment: body_femaleMap1.zip
63.85 KB
 

kekahuna

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« Reply #22 on: August 09, 2005, 05:15:27 pm »
Claude,
 I'm glad you found my demo useful, but could you download the files to your server instead of inlining them from mine please. If you don't have a server please do the inline from hapteks site and not from mine.
Kahuna
quote:
Originally posted by claude

i try the script of the demo http[:)]
setgrouphypertext[action= [load [file= [anim_orgasm2.hap.txt]]] i0= 53]  setcachedownload[file= [http://kahunanui.com/haptekdemo/scripts/anim_orgasm2.hap.txt] i0= 53]  startcachedownload[i0= 53]
setgrouphypertext[action= [load [file= [anim_attitude.hap.txt]]] i0= 57]  setcachedownload[file= [http://kahunanui.com/haptekdemo/scripts/anim_attitude.hap.txt] i0= 57]  startcachedownload[i0= 57]
setgrouphypertext[action= [load [file= [get_naked.hap]]] i0= 60]  setcachedownload[file= [http://kahunanui.com/haptekdemo/scripts/get_naked.hap] i0= 60]  startcachedownload[i0= 60]
setgrouphypertext[action= [load [file= [anim_leg_spread.hap.txt]]] i0= 75]  setcachedownload[file= [http://kahunanui.com/haptekdemo/scripts/anim_leg_spread.hap.txt] i0= 75]  startcachedownload[i0= 75]
setgrouphypertext[action= [load [file= [anim_the_finger.hap.txt]]] i0= 63]  setcachedownload[file= [http://kahunanui.com/haptekdemo/scripts/anim_the_finger.hap.txt] i0= 63]  startcachedownload[i0= 63]

 

claude

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« Reply #23 on: August 11, 2005, 04:26:17 pm »
dear kekahuna,
by having seeing your site on google, error come from indication on google, in effect site mentioned of haptek, I had not imagined that it was a personal site, then I found interesting to make experience on my fullbody, but it was not to harm, I am beginner in this technology, and perhaps that I have of make an error in the upload here. I am really sorry. Claude.[V]
 

claude

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« Reply #24 on: August 17, 2005, 08:01:58 pm »
here is a skin new, on the singer karen carpenter, this time I have make a little better, it is even more resemble, if you put in him an oggsync, of karen's song.[8D]

Download Attachment: body_femalemapf.zip
111.99 KB


 

claude

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« Reply #25 on: August 17, 2005, 08:06:19 pm »




 

claude

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« Reply #26 on: August 17, 2005, 08:13:34 pm »


 

TNT101

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« Reply #27 on: September 24, 2005, 01:22:23 pm »
I have downloaded a bunch of hap animation but am not sure how to get them to be used by my hap tech char.

do I have to add the file names in somewhere?