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General Discussion / Adding objects into the Haptek window?
« on: June 14, 2005, 08:11:00 pm »
So something like
#Haptek Version= 1.00 Name= Hap_Bully HapType= script FileType= text
##standard
SetSwitchIntensity [switch= expMouthHappy f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= expMouthSad f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= expBrowsSad f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= expMouthMad f0= 0.300000 t= 0.4]
SetSwitchIntensity [switch= expBrowsMad f0= 0.300000 t= 0.4]
SetSwitchIntensity [switch= expEyesTrust f0= 0.500000 t= 0.4]
SetSwitchIntensity [switch= antiTrust f0= 0.250000 t= 0.4]
SetSwitchIntensity [switch= expEyesDistrust f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= antiDistrust f0= 0.200000 t= 0.4]
SetSwitchIntensity [switch= blinks f0= 0.517000 t= 0.4]
SetSwitchIntensity [switch= expBrowsCurious f0= 0.000000 t= 0.4]
SetSwitch [switch= ego state= up]
SetSwitch [switch= agressMaster state= confront]
SetSwitchIntensity [switch= energyHigh f0= 0.760000 t= 0.4]
SetSwitchIntensity [switch= energyLow f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= talkBob f0= 1.240000 t= 0.4]
SetSwitchIntensity [switch= headEvadeHighE f0= 0.300000 t= 0.4]
SetSwitchIntensity [switch= headEvadeLowE f0= 0.240000 t= 0.4]
SetSwitchIntensity [switch= HighEnergyNoise f0= 0.760000 t= 0.4]
SetSwitchIntensity [switch= LowEnergyNoise f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= browTalk f0= 0.760000 t= 0.4]
SetSwitchIntensity [switch= visemes f0= 1.304000 t= 0.4]
load [file= data/standard/skins/GoldRings.htr]]
#Haptek Version= 1.00 Name= Hap_Bully HapType= script FileType= text
##standard
SetSwitchIntensity [switch= expMouthHappy f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= expMouthSad f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= expBrowsSad f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= expMouthMad f0= 0.300000 t= 0.4]
SetSwitchIntensity [switch= expBrowsMad f0= 0.300000 t= 0.4]
SetSwitchIntensity [switch= expEyesTrust f0= 0.500000 t= 0.4]
SetSwitchIntensity [switch= antiTrust f0= 0.250000 t= 0.4]
SetSwitchIntensity [switch= expEyesDistrust f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= antiDistrust f0= 0.200000 t= 0.4]
SetSwitchIntensity [switch= blinks f0= 0.517000 t= 0.4]
SetSwitchIntensity [switch= expBrowsCurious f0= 0.000000 t= 0.4]
SetSwitch [switch= ego state= up]
SetSwitch [switch= agressMaster state= confront]
SetSwitchIntensity [switch= energyHigh f0= 0.760000 t= 0.4]
SetSwitchIntensity [switch= energyLow f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= talkBob f0= 1.240000 t= 0.4]
SetSwitchIntensity [switch= headEvadeHighE f0= 0.300000 t= 0.4]
SetSwitchIntensity [switch= headEvadeLowE f0= 0.240000 t= 0.4]
SetSwitchIntensity [switch= HighEnergyNoise f0= 0.760000 t= 0.4]
SetSwitchIntensity [switch= LowEnergyNoise f0= 0.000000 t= 0.4]
SetSwitchIntensity [switch= browTalk f0= 0.760000 t= 0.4]
SetSwitchIntensity [switch= visemes f0= 1.304000 t= 0.4]
load [file= data/standard/skins/GoldRings.htr]]