I am working on a Hal 6.2 currently. The main change will be updated versions of the Hal and Zaba characters will now run using a new Ogre-based character engine instead of Haptek. Haptek will still be supported and the character expansion pack will remain unchanged. Other than the new character engine, the update will contain several bug fixes and minor tweaks to the brain. I am open to any bug reports and minor changes to the brain, any suggestions for large changes will probably be written down as a possible feature for an eventual Hal 7.0. I have no set release date, just hoping for a beta in November, but that may change.