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Programming using the Ultra Hal Brain Editor / hair models
« on: January 17, 2005, 02:09:07 am »
KnyteTrypper,
About that site, they probably have the commercial tools from Haptek, or they had Haptek design the models for them. That would be my guess anyway.
To All,
I was reading in the Haptek guide about Attached figures. You can query In the command console about what figures are attached to the parent figure. But it started to get late , so I did not finish. Maybe with some more investigation. I also seem to remember a command that released the parent figure from all attachments. However I believe the boots are either added as another figure (Like the Hair) or are in the mesh itself.
Dread-Star
Download Attachment: Tigra pic.jpg
33.36 KB
Download Attachment: TaraTigerSSDark pic.jpg
38.47 KB
Download Attachment: TaraDarkCloseUp pic.jpg
39.02 KB
About that site, they probably have the commercial tools from Haptek, or they had Haptek design the models for them. That would be my guess anyway.
To All,
I was reading in the Haptek guide about Attached figures. You can query In the command console about what figures are attached to the parent figure. But it started to get late , so I did not finish. Maybe with some more investigation. I also seem to remember a command that released the parent figure from all attachments. However I believe the boots are either added as another figure (Like the Hair) or are in the mesh itself.
Dread-Star
Download Attachment: Tigra pic.jpg
33.36 KB
Download Attachment: TaraTigerSSDark pic.jpg
38.47 KB
Download Attachment: TaraDarkCloseUp pic.jpg
39.02 KB