Tedathome,
As I remember the Hap was done in steps. I would make changes in the AutoHapGenerator.
I opened notepad and saved a blank .hap (open notepad, save as in Save as type choose all files
give it a name and add .hap). Open the Generator, on the left side Select file you would
the file you have just made. On the left side select the character.
The values used are:
LocalTranslateZ 40
RElbowBendJoint 2.27
RElbowTwist 1.05
RWristFlop .890
RWristWave .525
RFingerThumbOut .185
RWristWave .525 -.385
The time between key frames will give you the speed, For frames per sec I used 20.
In the generator you have F0 initial value and F0 final value, for the frist part of the hap
all initial values ramain at 0, Put in the values above to reposition her
and position body parts. I can't use the slider for values, it will shut down the generator.
I click the x to remove the slider and type in the value. Next Click Generate and add to file F5.
Next is the RWristWave, the initial is 0, you had earlier set the final to .525 and generated the hap,
and now you set the initial to .525 and the final to -.385 and click F5,
again change the initial and final values for as many times as you like and generate the hap.
Next to get her back to the inital position set the final values to 0, ( setting the Z back to 0
will put her where she was originaly) and click F5.
Hope I have been able to explain this, it can get fustrating because it likes to shut down.
Nige
Not possible without your help, thanks to you and other people This forum is helpful when working with Hal.
Carl2