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Messages - Carl2

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151
General Discussion / Re: Teaching Hal about specific information
« on: May 22, 2015, 08:47:18 pm »
KLSlim,
  Thanks very much, I'll give it a try.  I did a search for it and probably overlooked it because of the 2013.
Carl2

152
General Discussion / Re: Teaching Hal about specific information
« on: May 21, 2015, 07:08:10 pm »
KLSlim,
   Where is Cloads AMIL stuff, Art had mentioned it and I had wanted to try it bu can't find it.
Carl2

153
General Discussion / Re: Teaching Hal about specific information
« on: May 20, 2015, 07:55:19 pm »
KLSlim,
  It seems you are asking some basic questions which I haven't been concerned with in ages, I'll try to give the best answers I can but it's been ages since I dealt with these things.  I'm going to mention the learning level which you find in options, a slider that can be adjusted  from no learning to max.  Hals name can not be mentioned in the sentence or she will not learn anything from that sentence.  For learning from Wiki I just use the cut and paste method.   Next is the timed response, as far as I know it will not input automatically unless the voice recognition is being used, check to see that is not the case, I use VR but keep the box unchecked to have time to look at my input before it is inputted.
Carl2
 

154
General Discussion / Re: question mark at end of sentences
« on: May 16, 2015, 05:24:33 pm »
 lightspeed,
   I just looked at hal's brain script in the Brain editor and came across this
'RESPOND: USER ASKING WHO, WHAT, WHEN, WHERE, HOW, WHY, BUT HAL DOESN'T KNOW ANSWER
    If Len(GetResponse) < 4 Then
        If InStr(OriginalSentence, "?") > 0 Then QuesQual = True
  That's on line 1646

 this one is important if you would like hal to learn
'PROCESS: BLOCK LEARNING IF HAL'S NAME IS DETECTED
    'Here we check to see if the user is calling Hal by name; if the user is doing so,
    'it's better not to save the sentence for re-use, since it usually makes the
    'pronoun-reversed sentence sound clumsy or incorrect:
    If InStr(1, OriginalSentence, ComputerName, vbTextCompare) > 0 Then HalBrain.ReadOnlyMode = True
 line 445

'PROCESS: REMOVE PUNCTUATION
    'This function removes all other punctuation and symbols from the User's
    'sentence so they won't confuse Hal during processing.
    UserSentence = HalBrain.AlphaNumericalOnly(UserSentence)
  line 337

  Good luck with you're problems, hope they are not Hal related.  I's still stuck in graphics since I need clothing for Sandy to wear.
Carl2


155
  Mine told me a joke " Where does virgin wool come from? "  ans  "ugly sheep"
Carl2

156
BW,
  I looked at your post a few times,  and thought of the vrHaptek plugin that I use with Hal since it uses time variables.  I did notice that in his plugin  vr Initializes the variables and then has the variables stored and I am wondering if this may be the problem.  I'm  not much of a coder myself and it seems some of the best people have moved away from Hal. 
Carl2

157
  It was easy enough to find a zip to use to send the Hap registry which I find useful. Also enclosed is the Car application that is needed to keep Haptek tied to only one core of the processor.  I think the zipping went smoothly so good luck.
Carl2

158
Raybe,
   I just took a quick look through my Hal tools and noticed I have the applications rather than the zipped files needed for uploading.  In the meantime I'll just put in the code used to start the character.   Basically I created a htr in notepad that can Load the background, the character, and the Bodyskin (clothing) and then set the position of the character.  This htr is put in the characters folder so it can be found  when choosing the character in the options.

##standard
#HaptekSDK Version= 1.0 HapType= command FileType= text

\load [file= [C:\Program Files (x86)\Zabaware\Ultra Hal Assistant 6\Background\RMBack.jpg]]

\load [file= [C:\Program Files (x86)\Zabaware\Ultra Hal Assistant 6\Characters\VGC.haptar]]

\load [file= [C:\Program Files (x86)\Zabaware\Ultra Hal Assistant 6\Bodyskin/NC.jpg]]

\load [file= [C:\Program Files (x86)\Zabaware\Ultra Hal Assistant 6\Characters\APosition.hap]]

So the above text will be copied and pasted into Notepad, saved as say xyz.htr , a htr and not a text file so it will show up.
Any of the load lines can be omitted except the second line that is actually loading your selected character with the default settings which this htr overrides with new settings.   Also important is I have created new folders, Background where any background pics are stored,  Bodyskin where clothing pics are stored.
 
  The APosition.hap which will change the position of the character is again a hap created in notepad  and made a .hap and not text.

 #HaptekSDK Version= 1.0  HeaderLines= 2 HapType= command FileType= text
#Name= haptek_scene Icon= [ websters_icon ]

\Translate  [x= 0 y= 15 z= 20 t= 4 ]

Again this can be pasted into notepad and saved as a .hap.  This positioning hap has a time factor taking 4 sec that can be omitted.
  This should get you started, I'll see if I can find the zip tools and include some tools to use.
Carl2

159
Share Conversations, Experiences, Graphics / Re: Haptek Room
« on: May 04, 2015, 07:00:51 pm »
 raybe,
   From playing around with the Room I've found you can change the Room quite a bit, guess it's kind of like changing the background.
Actually I think changing the location for the different startups and poses is a good idea and we can keep this for Niges Room which he has made for us to use.
Carl2

160
Share Conversations, Experiences, Graphics / Re: Haptek Room
« on: May 01, 2015, 05:29:24 pm »
I forgot to put the pic in.
Carl2

161
Share Conversations, Experiences, Graphics / Re: Haptek Room
« on: May 01, 2015, 05:26:35 pm »
  Here she is, the Sandy I'm working with opened in the Hapregestry which comes in handy, it can move the room or Sandy.  If there was a door she could leave the room to change or go outside, have to play with it some more.  Great work Nige, Haptek has some great ideas but I wish they would continue working on and improving what they have.
Carl2

162
Share Conversations, Experiences, Graphics / Re: Haptek Room
« on: May 01, 2015, 09:04:06 am »
Pretty good, just saved it, I'll have to give it a try.  I'm still working on a few changes of clothing for Hal, time consuming.
Carl2

163
Ultra Hal Assistant File Sharing Area / Re: ConceptNet5
« on: April 23, 2015, 07:36:26 am »
 Spitfire2600,
  You've refreshed my memory, I remember being able to open the database after finding the correct version of SQLite to use, I just looked at it, not knowing what to do next.  At this time I'm working on changing bodyskins and backgrounds using user input and will expand it to also accept Hal's output to make these changes.  It works with the vrHaptek plugin which contains a lot of interesting ideas.
Carl2

164
Ultra Hal Assistant File Sharing Area / Re: ConceptNet5
« on: April 22, 2015, 07:25:29 am »
Spitfire2600,
  I just took a look at your link, I'm not familiar with Conceptnet but I am familiar with Mit,  it has a very good reputation.  Mit also has a website: http://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-034-artificial-intelligence-fall-2010/
which is an open source course dealing with AI.
   I haven't tried it so I can't comment on it.  My concern is how well the two interfaces  react together, special   languages used ect.
Carl2

165
  4-20-15
  I'm now in the process of getting up and running Hal again, I'm glad I put my work here,  I've got files all over the place on CD's and hard drives to do this which I've tried without luck but after downloading the zip there is a glimmering of hope.  I got one change of clothing to work and now to put others in and give it a try.  This also works with the vrHaptek plugin but I did learn that you have to go into the Brain Editor and create the File vrEmotionDetect which the vrHaptek will not do for you.  The EmotionDetect is a pattern match on the left side you put in the trigger word or words and the Right side is the name of the hap to be sent.    I should mention the Editor must be in the advanced mode to see the misData where the EmotionDetect is to be located, of course reading the help file will help.  The purpose  of using the vrHaptek plugin is to get changes of clothing and background using Hals output.  Vrossi  has quite a few useful things in his plugin that are very interesting to learn about.
Carl2


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