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Ultra Hal 7.0 / Get a brand new body to play with
« on: May 14, 2004, 06:19:11 pm »
Try this ...
my default.psn
"Angry1","anim_angry1.hap"
"Angry2","anim_angry2.hap"
"Angry3","anim_angry3.hap"
"RunProg","anim_run.hap"
"Snooze","anim_snooze.hap"
"Write","anim_write.hap"
"Learn","anim_learn.hap"
"Happy1","anim_hap1.hap"
"Happy2","anim_hap2.hap"
"Sad1","anim_sad1.hap"
"Sad2","anim_sad2.hap"
"Sad3","anim_sad3.hap"
"Surprised1","anim_sup_1.hap"
"Surprised2","anim_sup_2.hap"
"Normal1","anim_normal_1.hap"
"Normal2","anim_normal_2.hap"
"Normal3","anim_normal_3.hap"
and my anim_angry1.hap
#HaptekSDK Version= 1.0 HapType= command FileType= text
load[ file= Hap_Angry.hap]
setswitch [figure= fullbod switch= shake_fist state= a]
my anim_angry2.hap
#HaptekSDK Version= 1.0 HapType= command FileType= text
load[ file= Hap_Angry.hap]
setswitch [figure= fullbod switch= shake_fist state= a]
and so on...if ya need more help let me know....short on time now
maybe ya could tell me how to get her to wear something besides that orange thing...
Mav
my default.psn
"Angry1","anim_angry1.hap"
"Angry2","anim_angry2.hap"
"Angry3","anim_angry3.hap"
"RunProg","anim_run.hap"
"Snooze","anim_snooze.hap"
"Write","anim_write.hap"
"Learn","anim_learn.hap"
"Happy1","anim_hap1.hap"
"Happy2","anim_hap2.hap"
"Sad1","anim_sad1.hap"
"Sad2","anim_sad2.hap"
"Sad3","anim_sad3.hap"
"Surprised1","anim_sup_1.hap"
"Surprised2","anim_sup_2.hap"
"Normal1","anim_normal_1.hap"
"Normal2","anim_normal_2.hap"
"Normal3","anim_normal_3.hap"
and my anim_angry1.hap
#HaptekSDK Version= 1.0 HapType= command FileType= text
load[ file= Hap_Angry.hap]
setswitch [figure= fullbod switch= shake_fist state= a]
my anim_angry2.hap
#HaptekSDK Version= 1.0 HapType= command FileType= text
load[ file= Hap_Angry.hap]
setswitch [figure= fullbod switch= shake_fist state= a]
and so on...if ya need more help let me know....short on time now

maybe ya could tell me how to get her to wear something besides that orange thing...

Mav