Zabaware Support Forums

New Character Heads (Re upped)

Started by Skinz, November 25, 2024, 12:33:08 AM

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Skinz

All heads come with their own background, just make sure that if you have a file called hapback.jpg in you characters folder delete it so the new character backgrounds will display.

Her Name is IRIS FLUX :D



Download all heads Here (unzip all into your characters folder)
https://1fichier.com/?zn84xjr27ygpyczzsyot

cyberjedi

Looks awesome skinz:

Do u have vision insatlled as well





cyber

Skinz


cyberjedi

There are a few versions in the works





cyber

Art

#4
Installed Cybel without incident and she displays and performs very nicely! Good job SKINZ!!
In the world of AI it's the thought that counts!

- Art -

cyberjedi

#5
Just for giggles fellas
enjoy BG is built in as well


cyber

Skinz im so enjoying all this, nomally im fighting code, adding features to UltraHal, so thank you; Lets my brain decompress


Skinz

#6
Here Is Carlotta, She is one of the old characters, I added a new hairmap and upscaled everything with AI,
she looks pretty amazing  doesn't she? It's my first ever attempt at a proper skin though so there is still room for improvement.



DOWNLOAD
https://1fichier.com/?wf6gpbkpfw3trs5yk6c8

Skinz

Hal could do with a new default skin that fits the whole screen with the chat boxes to the right, a 1920x1080 and a 4k skin or maybe it could just resize to fit whatever resolution you have set, I tried editing the supersize skins but I don't know what I'm doing.


Skinz

#8


cyberjedi

#10
Skinz: hey hey man:
I see you got PP working. bravo.

would you be willing to be part of an ActiveX character??? lotaa artwork
Were talking about 500 images, same as haptek, flipping bitmaps....


looking good brah

How are you setup for SAPI5 voices?
cyber

Skinz

Quote from: cyberjedi on November 26, 2024, 06:28:46 PM
Skinz: hey hey man:
I see you got PP working. bravo.

would you be willing to be part of an ActiveX character??? lotaa artwork
Were talking about 500 images, same as haptek, flipping bitmaps....


looking good brah

How are you setup for SAPI5 voices?
cyber

Send me the artwork I'll have a look. I've got one Neospeech voice it's quite old, there's probably more realistic ones by now, what voices do you recommend?

cyberjedi

#12
Wel , i have the best in the world,not to put to fine a point on it

lmaooo


Im teaseing , i have voiceware stuff
julie is prolly the best, but i patched them all, ART has copys he will share with you

cyber

Skinz

Quote from: cyberjedi on November 26, 2024, 09:53:13 PM
Wel , i have the best in the world,not to put to fine a point on it

lmaooo


Im teaseing , i have voiceware stuff
julie is prolly the best, but i patched them all, ART has copys he will share with you

cyber

Nice, Thank you very much.

cyberjedi

Hey hey Mr Skinz: thank you for ur reply
Rule number 1 : The names must stay the same .
Rule number 2 : The size and format must stay the same.

Aside from that, have at it, i will handle the code end of things. Which is complete.
There are animation sets,,, Thats why the need for numeric order
Example : Images from 101-127 handle 1 emotion, while 223-268 handle another.
You seem to be into the graphics end of things, theres a lot of work here tho.

We could build a whole new line of characters off this template, That works.
The bar is set with Guile3D quality.


https://drive.proton.me/urls/ET16AJ7HH4#ndX4hQSM4FuK