Author Topic: How can you control size & position at start  (Read 10732 times)

Duskrider

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How can you control size & position at start
« Reply #15 on: March 28, 2008, 11:43:32 pm »

I'm not real knowledgeable on this but I'll post in case no one else does.

In line 2, I would change the rotatequat to just rotate and use x, y, and z and not w.

Jake

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How can you control size & position at start
« Reply #16 on: March 29, 2008, 01:39:46 am »
Thanks for the reply, Duskrider.  I tried it, still no go, but thanks for the try!
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Jake

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How can you control size & position at start
« Reply #17 on: March 29, 2008, 03:00:45 am »
Correction... because the numbers on the original went into the x.xxxxx, I wrongly assumed that I needed to make slight adjustments... when you crank up the numbers, she moves!  Sorry for the confusion and thanks for the reply.
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Jake

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How can you control size & position at start
« Reply #18 on: March 30, 2008, 03:33:04 am »
One of the functions of the brain plugin I'm working on is to apply HAP files to the viewer by trigger phrases, conditions, etc.  And by adjusting the x, y, z numbers in the HAP file, I've found the following information about movement I thought I'd share with those interested.

Using a 400x400 pixel jpg image for background
Using a standard HTR head figure

-------------------
z = depth (+ = further away) (- = closer up)
z= -40  face close up
z= -30  head close up
z= -20  near full figure head to chest
z= -10  full head to chest with about 40 pixels extra
z=   0  full head to chest with about 120 pixels extra
z= went all the way up to +500, still visible, but tiny
-------------------
center of charater at y appears where in the 400x400 pixels
y= -42  off the down side of the viewer, not visible
y= -30    0 down side of viewer half of charter visible
y= -25   25 down side of viewer
y= -20   50 down side of viewer
y= -10  125 down side of viewer
y=0     200 center of viewer
y=10    278 up side of viewer
y=20    350 up side of viewer
y=25    385 up side of viewer
y=30    400 up side of viewer half of charter visible
y=35    1 8th of character visible
y=40    very edge of  characters hair visible
y=41    still a little hair visible
y=42    off the up side of the viewer, not visible
-------------------
center of charater at x appears where in the 400x400 pixels
x= -42   off the left side of the viewer, not visible
x= -30   0 left side of viewer half of charter visible
x= -25   25 left side of viewer
x= -20   50 left side of viewer
x= -10   125 left side of viewer
x=   0   200 center of viewer
x=  10   278 right side of viewer
x=  20   350 right side of viewer
x=  25   385 right side of viewer
x=  30   400 right side of viewer half of charter visible
x=  35   1 8th of character visible
x=  40   very edge of  characters hair visible
x=  41   still a little hair visible
x=  42   off the right side of the viewer, not visible
Austin, Texas, USA, Earth