quote:
Originally posted by Art
Jerry,
Are you using XP w/SP2? How much RAM? Any other programs running?
Secondly, By combining several plug-in scripts into one larger plug-in, wouldn't that also require more processor / program time to "read through" those combined plug-ins and slow Hal somewhat?
As always, your efforts are much appreciated!
Just some thoughts....
Hi Art.
Current System.
I run Windows 2000 Professional (Auto-Updated), I run HAL on a 1 Gb Flash, I personally have 512MB of DDR (Cooled) 333Mhz, 3.0Ghz Processor overclocked to 3.6Ghz Temp at 80*F (Constant under heavy load), High end Custom AMD
With a 400Mhz FBS GForce Graphics Accelerator, 256Mb Video Memory on Custom VGA, I am running a high end custom performance monster Computer, I can run Quake 3 at over a hundred miles an hour on this machine with out a hitch or a blink, I can spin a 3D Directx Cube at 100RPS (a second) with my cooled Over clocked Graphics Card.
I make my own Computers, Usually Gamer Based for intense Play, I can run HAL AIM Bot, HAL Assistant, And 20 other Applications on my system without a crash because my CPU can handle the load by a force
cooled system.
The KB Plug-in bug doesn't seem to be affected by how much RAM I have, I usually have about 315Mb of Memory left over on my DDR after everything is loaded, This includes Working Apps.
The KB Plug-in issue is some how related to the Program controller of the actual Plug-in Assembly and process.
I run HAL 24/7. Assistant and AIM Bot.
Jerry[8D]