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Ultra Hal Assistant File Sharing Area / Re: Haptek Player in Windows11, tutorial POC activex
« Last post by Drathian on Today at 04:18:44 pm »I read a lot but, I do miss things occasionally, I try to read any related virtualhuman like forums, anything related to ultrahal, haptek, etc. I've been messing with this stuff for years myself. I was so mad when microsoft broke something with whatever api haptek was using (directx, gdi, not sure) in 25H2. I did last night upgrade again to 23H2 it still works but i'm stopping for now, want to keep my mixed reality compatibility for as long as I can as well. Newer is not always better, in technology a hard lesson for obssesive upgrade people like me lol.
I knew who you are, and I have been following this for some time. I really am impressed though still, I don't want to start an ask me anything like dialogue, but what would you say was the hardest thing about doing this, was it importing and understanding the haptar htr format, or making it useable again on export?
patch yes. I've been working on converting one of my earlier projects to this, I need to organize my editor viewpoint layout again to make this easier. I assume the root bone just needs to be selected, it doesn't need to be named root lol ;p Am I allowed to share any wip screenshots or is this on the hush hush for now?
Maybe one day we can get haptar or an opensource model format working for mobile, that could be fun to try too.
Years ago i tried to use guile3d's nextos, in the last few years he restarted it, and I was tickering with it again I think it is still here https://store.denise.ai/. I still like ultrahal and haptar (rip) better though!
I'm not a super fan of modern AI like chatgpt, I mean its very useful, but it lacks some of the custom nuance of the older ai brains, and I like having more control and transparency!!! for how it works.
I knew who you are, and I have been following this for some time. I really am impressed though still, I don't want to start an ask me anything like dialogue, but what would you say was the hardest thing about doing this, was it importing and understanding the haptar htr format, or making it useable again on export?
Hmmm, some one needs to do some home work ....lol
Ask aroundthere be all kinda goodies in here
Start askin questions brother, lightspeed,syborshot,knight2000,checker57ect ect
The main players for ultrahal are still here and active......
I hope that you applied the patch i provided??
enough said
Your missing alot little brother
cyber buds get cyber treats
cyber jedi
patch yes. I've been working on converting one of my earlier projects to this, I need to organize my editor viewpoint layout again to make this easier. I assume the root bone just needs to be selected, it doesn't need to be named root lol ;p Am I allowed to share any wip screenshots or is this on the hush hush for now?

Maybe one day we can get haptar or an opensource model format working for mobile, that could be fun to try too.
Years ago i tried to use guile3d's nextos, in the last few years he restarted it, and I was tickering with it again I think it is still here https://store.denise.ai/. I still like ultrahal and haptar (rip) better though!

I'm not a super fan of modern AI like chatgpt, I mean its very useful, but it lacks some of the custom nuance of the older ai brains, and I like having more control and transparency!!! for how it works.
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there be all kinda goodies in here